Rendering distance #548
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konrad-thoc
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I found the right one we can use |
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Currently when I insert a 3D node at a distance of more than 30m it is not visible, can I somehow increase the drawing area? In the SceneForm it looked like this, but I cannot find an alternative in SceneView.
arFragment.getArSceneView().getScene().getCamera().setFarClipPlane(500)
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