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index.js
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index.js
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const fs = require('fs');
const { Client, Collection, Intents } = require('discord.js');
const configFile = (process.argv[2]) ? process.argv[2] : './config.json';
const { token } = require(configFile);
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
client.commands = new Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.data.name, command);
}
client.once('ready', () => {
console.log('Ready!');
client.user.setActivity("by RedTech", {
type: "PLAYING"
});
});
client.on('interactionCreate', async interaction => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction, client);
} catch (error) {
console.error(error);
return interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
});
client.login(token);