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Traincar_Coal.tscn
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Traincar_Coal.tscn
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://TrainCar.gd" type="Script" id=1]
[ext_resource path="res://primitive_wheel.tres" type="CylinderMesh" id=2]
[ext_resource path="res://Train Models/Coal_Car.dae" type="PackedScene" id=3]
[sub_resource type="BoxShape" id=1]
extents = Vector3( 0.884512, 0.451341, 1.65455 )
[node name="Traincar" type="VehicleBody"]
input_ray_pickable = true
input_capture_on_drag = false
collision_layer = 1
collision_mask = 1048575
mode = 0
mass = 58.6735
friction = 1.0
bounce = 0.0
gravity_scale = 1.0
custom_integrator = false
continuous_cd = false
contacts_reported = 0
contact_monitor = false
sleeping = false
can_sleep = true
axis_lock_linear_x = false
axis_lock_linear_y = false
axis_lock_linear_z = false
axis_lock_angular_x = false
axis_lock_angular_y = false
axis_lock_angular_z = false
linear_velocity = Vector3( 0, 0, 0 )
linear_damp = -1.0
angular_velocity = Vector3( 0, 0, 0 )
angular_damp = -1.0
engine_force = 0.0
brake = 0.0
steering = 0.0
script = ExtResource( 1 )
_sections_unfolded = [ "Collision", "Transform" ]
MAX_ENGINE_FORCE = 150.0
MAX_BRAKE_FORCE = 5.0
MAX_STEER_ANGLE = 0.35
steer_speed = 1.0
joy_steering = 0
steering_mult = -1.0
joy_throttle = 7
throttle_mult = 1.0
joy_brake = 6
brake_mult = 1.0
[node name="right_front" type="VehicleWheel" parent="." index="0"]
transform = Transform( 1, 0, 0, 0, 1, -1.31134e-007, 0, 1.31134e-007, 1, -0.856, 0.37, 1.275 )
visible = false
use_as_traction = false
use_as_steering = true
wheel_roll_influence = 0.5
wheel_radius = 0.32
wheel_rest_length = 0.07
wheel_friction_slip = 10.5
suspension_travel = 0.05
suspension_stiffness = 150.0
suspension_max_force = 2000.0
damping_compression = 0.8
damping_relaxation = 0.8
_sections_unfolded = [ "Damping", "Suspension", "Transform", "Wheel" ]
[node name="right_front" type="MeshInstance" parent="right_front" index="0"]
transform = Transform( -1.11333e-009, 0.03, 0, -0.315353, -1.62362e-008, -4.44368e-007, 3.77268e-008, 1.94239e-015, 0.325747, 0, 0, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = ExtResource( 2 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform" ]
[node name="right_rear" type="VehicleWheel" parent="." index="1"]
transform = Transform( 1, 0, 0, 0, 1, -1.31134e-007, 0, 1.31134e-007, 1, -0.935, 0.37, -1.255 )
visible = false
use_as_traction = true
use_as_steering = false
wheel_roll_influence = 0.5
wheel_radius = 0.32
wheel_rest_length = 0.07
wheel_friction_slip = 9.0
suspension_travel = 0.05
suspension_stiffness = 130.0
suspension_max_force = 2000.0
damping_compression = 0.6
damping_relaxation = 0.6
_sections_unfolded = [ "Damping", "Suspension", "Transform", "Wheel" ]
[node name="right_rear" type="MeshInstance" parent="right_rear" index="0"]
transform = Transform( -1.4179e-008, 0.0254, 1.56318e-022, -0.324377, -1.11027e-009, -1.90659e-008, -2.67528e-008, -9.15689e-017, 0.317033, 0, 0, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = ExtResource( 2 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform" ]
[node name="left_rear" type="VehicleWheel" parent="." index="2"]
transform = Transform( 1, 0, 0, 0, 1, -1.31134e-007, 0, 1.31134e-007, 1, 0.935, 0.37, -1.255 )
visible = false
use_as_traction = true
use_as_steering = false
wheel_roll_influence = 0.5
wheel_radius = 0.32
wheel_rest_length = 0.07
wheel_friction_slip = 9.0
suspension_travel = 0.05
suspension_stiffness = 130.0
suspension_max_force = 2000.0
damping_compression = 0.6
damping_relaxation = 0.6
_sections_unfolded = [ "Damping", "Suspension", "Transform", "Wheel" ]
[node name="left_rear" type="MeshInstance" parent="left_rear" index="0"]
transform = Transform( -1.40528e-009, 0.021, -8.07703e-024, -0.317131, -9.05493e-009, -2.2268e-007, 3.76255e-008, 1.07431e-015, 0.31902, 0, 0, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = ExtResource( 2 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform", "Visibility" ]
[node name="left_front" type="VehicleWheel" parent="." index="3"]
transform = Transform( 1, 0, 0, 0, 1, -1.31134e-007, 0, 1.31134e-007, 1, 0.856, 0.37, 1.275 )
visible = false
use_as_traction = false
use_as_steering = true
wheel_roll_influence = 0.5
wheel_radius = 0.32
wheel_rest_length = 0.07
wheel_friction_slip = 10.5
suspension_travel = 0.05
suspension_stiffness = 150.0
suspension_max_force = 2000.0
damping_compression = 0.8
damping_relaxation = 0.8
_sections_unfolded = [ "Damping", "Suspension", "Transform", "Wheel" ]
[node name="left_front" type="MeshInstance" parent="left_front" index="0"]
transform = Transform( -1.36891e-008, 0.0212926, -4.27592e-007, -0.313168, -9.30731e-010, 3.45531e-008, 4.10669e-008, 3.45531e-008, 0.263495, 0, 5.96046e-008, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = ExtResource( 2 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform" ]
[node name="body" type="MeshInstance" parent="." index="4"]
transform = Transform( 0.169273, 0, 0, 0, 0.0254, 1.11027e-009, 0, -6.9947e-008, 1.6002, 0.00801266, 0.661194, -0.0124809 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = null
skeleton = NodePath("..")
_sections_unfolded = [ "Geometry" ]
[node name="Scene Root" parent="body" index="0" instance=ExtResource( 3 )]
transform = Transform( -6.45575e-008, 0, 1.4769, 6.82905e-009, 9.84252, 2.98507e-016, -0.15623, 4.3023e-007, -6.82905e-009, -0.0473357, -26.0313, 0.00779845 )
_sections_unfolded = [ "Transform" ]
[node name="CollisionShape" type="CollisionShape" parent="." index="5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.631, 0 )
shape = SubResource( 1 )
disabled = false
_sections_unfolded = [ "Transform" ]