-
Notifications
You must be signed in to change notification settings - Fork 10
/
ui.js
841 lines (703 loc) · 36.1 KB
/
ui.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
import { saveSettingsDebounced, getRequestHeaders, callPopup } from '../../../../script.js';
import { getContext, extension_settings, renderExtensionTemplate } from '../../../extensions.js';
import {
DEBUG_PREFIX,
CHARACTER_LIVE2D_FOLDER,
CLASSIFY_EXPRESSIONS,
live2d,
TEST_MESSAGE,
delay,
PARAM_MOUTH_OPEN_Y_DEFAULT,
ID_PARAM_DEFAULT,
extensionFolderPath,
} from './constants.js';
import {
loadLive2d,
rescaleModel,
removeModel,
moveModel,
playExpression,
playMotion,
playTalk,
setVisible,
} from './live2d.js';
import {
currentChatMembers,
loadModelParamUi,
loadAnimationUi,
} from './utils.js';
import {
startSelectDialog,
} from './gallery/gallery.js';
export {
onEnabledClick,
onFollowCursorClick,
onAutoSendInteractionClick,
onForceAnimationClick,
onShowFramesClick,
onForceLoopClick,
onCharacterChange,
onCharacterRefreshClick,
onCharacterRemoveClick,
onModelRefreshClick,
onModelChange,
onCharacterSelectClick,
onModelScaleChange,
onModelCoordChange,
onModelEyeOffsetChange,
onModelMouthChange,
onModelParamChange,
onModelParamResetClick,
onModelParamDeleteClick,
onAnimationMappingChange,
updateCharactersModels,
updateCharactersList,
updateCharactersListOnce,
playStarterAnimation,
getCharacterLive2dFiles,
getAssetsLive2dFiles,
};
let characters_list = [];
let characters_models = {};
async function onEnabledClick() {
extension_settings.live2d.enabled = $('#live2d_enabled_checkbox').is(':checked');
saveSettingsDebounced();
await loadLive2d();
}
async function onFollowCursorClick() {
extension_settings.live2d.followCursor = $('#live2d_follow_cursor_checkbox').is(':checked');
saveSettingsDebounced();
await loadLive2d();
}
async function onAutoSendInteractionClick() {
extension_settings.live2d.autoSendInteraction = $('#live2d_auto_send_interaction_checkbox').is(':checked');
saveSettingsDebounced();
}
async function onForceAnimationClick() {
extension_settings.live2d.force_animation = $('#live2d_force_animation_checkbox').is(':checked');
saveSettingsDebounced();
}
async function onShowFramesClick() {
extension_settings.live2d.showFrames = $('#live2d_show_frames_checkbox').is(':checked');
saveSettingsDebounced();
await loadLive2d();
}
async function onForceLoopClick() {
extension_settings.live2d.force_loop = $('#live2d_force_loop_checkbox').is(':checked');
saveSettingsDebounced();
await loadLive2d();
}
async function onCharacterChange() {
const character = String($('#live2d_character_select').val());
$('#live2d_model_div').hide();
$('#live2d_model_settings').hide();
if (character == 'none') {
return;
}
$('#live2d_model_select')
.find('option')
.remove()
.end()
.append('<option value="none">None</option>')
.val('none');
if (characters_models[character] !== undefined) {
for (const i of characters_models[character]) {
//console.debug(DEBUG_PREFIX,"DEBUG",i)
const model_folder = i[0].substring(0, i[0].lastIndexOf('/')).match(/([^\/]*)\/*$/)[1] + "/" + i[0].match(/([^\/]*)\/*$/)[1].replace('(assets folder)',''); // i[0] + ' (' + i[1].replace(/^.*[\\\/]/, '') + ')';
const model_settings_path = i[1];
$('#live2d_model_select').append(new Option(model_folder, model_settings_path));
}
}
if (extension_settings.live2d.characterModelMapping[character] !== undefined) {
$('#live2d_model_select').val(extension_settings.live2d.characterModelMapping[character]);
$('#live2d_model_settings').show();
loadModelUi();
}
$('#live2d_model_div').show();
}
async function onCharacterRefreshClick() {
updateCharactersList();
$('#live2d_character_select').val('none');
$('#live2d_character_select').trigger('change');
}
async function onCharacterRemoveClick() {
const character = String($('#live2d_character_select').val());
if (character == 'none')
return;
let nb_character_models = 0;
if (extension_settings.live2d.characterModelsSettings[character] !== undefined)
nb_character_models = Object.keys(extension_settings.live2d.characterModelsSettings[character]).length;
const template = `<div class="m-b-1">Are you sure you want to remove all live2d model settings for character ${character}? (model settings: ${nb_character_models})</div>`;
const confirmation = await callPopup(template, 'confirm');
if (confirmation) {
$('#live2d_model_select').val('none');
$('#live2d_model_settings').hide();
delete extension_settings.live2d.characterModelMapping[character];
delete extension_settings.live2d.characterModelsSettings[character];
saveSettingsDebounced();
await removeModel(character);
console.debug(DEBUG_PREFIX, 'Deleted all settings for', character);
}
else {
console.debug(DEBUG_PREFIX, 'Connection refused by user');
}
}
async function onCharacterSelectClick() {
fetch(`${extensionFolderPath}/gallery/galleryDlg.html`)
.then(resp => resp.text())
.then(data => {
startSelectDialog(data);
})
.catch(err => console.error('Error loading the Dialog', err));
}
async function onModelRefreshClick() {
updateCharactersModels(true);
$('#live2d_model_select').val('none');
$('#live2d_model_select').trigger('change');
}
async function onModelChange(event, galleryPath = null) {
const character = String($('#live2d_character_select').val());
if(galleryPath)
$('#live2d_model_select').val(galleryPath);
const model_path = String($('#live2d_model_select').val());
if (model_path == 'none') {
$('#live2d_model_settings').hide();
delete extension_settings.live2d.characterModelMapping[character];
saveSettingsDebounced();
await removeModel(character);
return;
}
extension_settings.live2d.characterModelMapping[character] = model_path;
saveSettingsDebounced();
await loadModelUi();
await loadLive2d();
}
async function onModelScaleChange() {
const character = String($('#live2d_character_select').val());
const model_path = String($('#live2d_model_select').val());
extension_settings.live2d.characterModelsSettings[character][model_path]['scale'] = Number($('#live2d_model_scale').val());
$('#live2d_model_scale_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['scale']);
saveSettingsDebounced();
rescaleModel(character);
}
async function onModelCoordChange() {
const character = String($('#live2d_character_select').val());
const model_path = String($('#live2d_model_select').val());
extension_settings.live2d.characterModelsSettings[character][model_path]['x'] = Number($('#live2d_model_x').val());
extension_settings.live2d.characterModelsSettings[character][model_path]['y'] = Number($('#live2d_model_y').val());
$('#live2d_model_x_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['x']);
$('#live2d_model_y_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['y']);
saveSettingsDebounced();
moveModel(character, extension_settings.live2d.characterModelsSettings[character][model_path]['x'], extension_settings.live2d.characterModelsSettings[character][model_path]['y']);
}
async function onModelEyeOffsetChange() {
const character = String($('#live2d_character_select').val());
const model_path = String($('#live2d_model_select').val());
extension_settings.live2d.characterModelsSettings[character][model_path]['eye'] = Number($('#live2d_model_eye').val());
$('#live2d_model_eye_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['eye']);
saveSettingsDebounced();
}
async function onModelMouthChange() {
const character = String($('#live2d_character_select').val());
const model_path = String($('#live2d_model_select').val());
extension_settings.live2d.characterModelsSettings[character][model_path]['param_mouth_open_y_id'] = $('#live2d_model_param_mouth_open_y_select').val();
extension_settings.live2d.characterModelsSettings[character][model_path]['mouth_open_speed'] = Number($('#live2d_model_mouth_open_speed').val());
$('#live2d_model_mouth_open_speed_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['mouth_open_speed']);
extension_settings.live2d.characterModelsSettings[character][model_path]['mouth_time_per_character'] = Number($('#live2d_model_mouth_time_per_character').val());
$('#live2d_model_mouth_time_per_character_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['mouth_time_per_character']);
saveSettingsDebounced();
await loadLive2d();
playTalk(character, TEST_MESSAGE);
}
async function onModelParamChange() {
const character = String($('#live2d_character_select').val());
const model_path = String($('#live2d_model_select').val());
extension_settings.live2d.characterModelsSettings[character][model_path]['cursor_param']['idParamAngleX'] = $('#live2d_model_param_angle_x_select').val();
extension_settings.live2d.characterModelsSettings[character][model_path]['cursor_param']['idParamAngleY'] = $('#live2d_model_param_angle_y_select').val();
extension_settings.live2d.characterModelsSettings[character][model_path]['cursor_param']['idParamAngleZ'] = $('#live2d_model_param_angle_z_select').val();
extension_settings.live2d.characterModelsSettings[character][model_path]['cursor_param']['idParamBodyAngleX'] = $('#live2d_model_param_body_angle_x_select').val();
extension_settings.live2d.characterModelsSettings[character][model_path]['cursor_param']['idParamBreath'] = $('#live2d_model_param_breath_select').val();
extension_settings.live2d.characterModelsSettings[character][model_path]['cursor_param']['idParamEyeBallX'] = $('#live2d_model_param_eye_x_select').val();
extension_settings.live2d.characterModelsSettings[character][model_path]['cursor_param']['idParamEyeBallY'] = $('#live2d_model_param_eye_y_select').val();
saveSettingsDebounced();
await loadLive2d();
}
async function onModelParamResetClick(param_select_id, param_id) {
const character = String($('#live2d_character_select').val());
const model_path = String($('#live2d_model_select').val());
var t;
try{
t = await live2d.Live2DModel.from(model_path, null, extension_settings.live2d.characterModelsSettings[character][model_path]['eye']||45)
}catch{
t = await live2d.Live2DModel.from(model_path)
}
const model = t;
const model_parameter_ids = model.internalModel.coreModel._model?.parameters?.ids ?? [];
// Free memory
model.destroy(true, true, true);
// Mouth param
if (param_id == 'ParamMouthOpenY') {
loadModelParamUi(character, model_path, model_parameter_ids, 'live2d_model_param_mouth_open_y_select', 'ParamMouthOpenY', false, true);
return;
}
// Cursor param
extension_settings.live2d.characterModelsSettings[character][model_path]['cursor_param'][param_id] = 'none';
loadModelParamUi(character, model_path, model_parameter_ids, param_select_id, param_id, false, true);
saveSettingsDebounced();
await loadLive2d();
}
async function onModelParamDeleteClick(param_select_id, param_id) {
const character = String($('#live2d_character_select').val());
const model_path = String($('#live2d_model_select').val());
// Mouth param
if (param_id == 'ParamMouthOpenY') {
extension_settings.live2d.characterModelsSettings[character][model_path]['param_mouth_open_y_id'] = 'none';
}
else {
extension_settings.live2d.characterModelsSettings[character][model_path]['cursor_param'][param_id] = 'none';
}
$(`#${param_select_id}`).val('none');
saveSettingsDebounced();
await loadLive2d();
}
async function onAnimationMappingChange(type) {
const character = String($('#live2d_character_select').val());
const model_path = String($('#live2d_model_select').val());
let expression;
let motion;
let message;
switch (type) {
case 'animation_starter':
expression = $('#live2d_starter_expression_select').val();
motion = $('#live2d_starter_motion_select').val();
const delay = Number($('#live2d_starter_delay').val());
$('#live2d_starter_delay_value').text(delay);
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter']['expression'] = expression;
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter']['motion'] = motion;
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter']['delay'] = delay;
console.debug(DEBUG_PREFIX,'Updated animation_starter of',character,':',extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter']);
break;
case 'animation_default':
expression = $('#live2d_default_expression_select').val();
motion = $('#live2d_default_motion_select').val();
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_default']['expression'] = expression;
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_default']['motion'] = motion;
console.debug(DEBUG_PREFIX,'Updated animation_default of',character,':',extension_settings.live2d.characterModelsSettings[character][model_path]['animation_default']);
break;
case 'animation_click':
expression = $('#live2d_hit_area_default_expression_select').val();
motion = $('#live2d_hit_area_default_motion_select').val();
message = $('#live2d_hit_area_default_message').val();
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_click']['expression'] = expression;
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_click']['motion'] = motion;
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_click']['message'] = message;
console.debug(DEBUG_PREFIX,'Updated animation_click of',character,':',extension_settings.live2d.characterModelsSettings[character][model_path]['animation_click']);
break;
default:
console.error(DEBUG_PREFIX,'Unexpected type:',type);
}
saveSettingsDebounced();
if (motion != 'none')
await playMotion(character, motion, true);
if (expression != 'none')
await playExpression(character, expression);
}
async function loadModelUi() {
const character = String($('#live2d_character_select').val());
const model_path = String($('#live2d_model_select').val());
const expression_ui = $('#live2d_expression_mapping');
const hit_areas_ui = $('#live2d_hit_areas_mapping');
var t;
try{
t = await live2d.Live2DModel.from(model_path, null, extension_settings.live2d.characterModelsSettings[character][model_path]['eye']||45)
}catch{
t = await live2d.Live2DModel.from(model_path)
}
const model = t;
expression_ui.empty();
hit_areas_ui.empty();
console.debug(DEBUG_PREFIX, 'loading settings of model:', model);
let model_expressions = model.internalModel.settings.expressions;
let model_motions = model.internalModel.settings.motions;
let model_hit_areas = model.internalModel.hitAreas;
let model_parameter_ids = model.internalModel.coreModel._model?.parameters?.ids ?? []; // Some model have it there
let user_settings_exists = true;
// Free memory
model.destroy(true, true, true);
// Default values
if (model_expressions === undefined)
model_expressions = [];
if (model_motions === undefined)
model_motions = {};
if (model_hit_areas === undefined)
model_hit_areas = {};
if (model_parameter_ids === undefined)
model_parameter_ids = [];
model_expressions.sort();
model_parameter_ids.sort();
console.debug(DEBUG_PREFIX, 'expressions:', model_expressions);
console.debug(DEBUG_PREFIX, 'motions:', model_motions);
console.debug(DEBUG_PREFIX, 'hit areas:', model_hit_areas);
console.debug(DEBUG_PREFIX, 'parameter ids:', model_parameter_ids);
// Initialize new model
if (extension_settings.live2d.characterModelsSettings[character] === undefined)
extension_settings.live2d.characterModelsSettings[character] = {};
if (extension_settings.live2d.characterModelsSettings[character][model_path] === undefined) {
user_settings_exists = false;
const default_scale = 1.0;
extension_settings.live2d.characterModelsSettings[character][model_path] = {
'scale': default_scale,
'x': 0.0,
'y': 0.0,
'eye':45,
'cursor_param': {
'idParamAngleX' : 'none',
'idParamAngleY' : 'none',
'idParamAngleZ' : 'none',
'idParamBodyAngleX' : 'none',
'idParamBreath' : 'none',
'idParamEyeBallX' : 'none',
'idParamEyeBallY' : 'none',
},
'param_mouth_open_y_id': 'none',
'mouth_open_speed': 1.0,
'mouth_time_per_character': 30,
'animation_starter': { 'expression': 'none', 'motion': 'none', 'delay': 0 },
'animation_default': { 'expression': 'none', 'motion': 'none' },
'animation_click': { 'expression': 'none', 'motion': 'none', 'message': '' },
'hit_areas': {},
'classify_mapping': {},
};
for (const expression of CLASSIFY_EXPRESSIONS) {
extension_settings.live2d.characterModelsSettings[character][model_path]['classify_mapping'][expression] = { 'expression': 'none', 'motion': 'none' };
}
for (const area in model_hit_areas) {
extension_settings.live2d.characterModelsSettings[character][model_path]['hit_areas'][area] = { 'expression': 'none', 'motion': 'none', 'message': '' };
}
// Check if model has default settings
const model_settings_path = model_path.substring(0, model_path.lastIndexOf('/'))+"/sillytavern_settings.json"
console.debug(DEBUG_PREFIX,"Checking if setting file exist in ",model_settings_path)
try {
const response = await fetch(model_settings_path);
if (response.ok){
const result = await response.json();
console.debug(DEBUG_PREFIX,"File found");
extension_settings.live2d.characterModelsSettings[character][model_path] = result;
}
} catch (error) {
console.debug(DEBUG_PREFIX,"File not found, using default value");
}
console.debug(DEBUG_PREFIX,"Default settings:",extension_settings.live2d.characterModelsSettings[character][model_path])
saveSettingsDebounced();
}
$('#live2d_model_scale').val(extension_settings.live2d.characterModelsSettings[character][model_path]['scale']);
$('#live2d_model_scale_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['scale']);
$('#live2d_model_x').val(extension_settings.live2d.characterModelsSettings[character][model_path]['x']);
$('#live2d_model_x_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['x']);
$('#live2d_model_y').val(extension_settings.live2d.characterModelsSettings[character][model_path]['y']);
$('#live2d_model_y_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['y']);
$('#live2d_model_eye').val(extension_settings.live2d.characterModelsSettings[character][model_path]['eye']);
$('#live2d_model_eye_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['eye']);
$('#live2d_model_mouth_open_speed').val(extension_settings.live2d.characterModelsSettings[character][model_path]['mouth_open_speed']);
$('#live2d_model_mouth_open_speed_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['mouth_open_speed']);
$('#live2d_model_mouth_time_per_character').val(extension_settings.live2d.characterModelsSettings[character][model_path]['mouth_time_per_character']);
$('#live2d_model_mouth_time_per_character_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['mouth_time_per_character']);
/*/ Param mouth open Y id candidates
$("#live2d_model_param_mouth_open_y_select")
.find('option')
.remove()
.end()
.append('<option value="none">Select parameter id</option>');
for (const i of model_parameter_ids) {
$(`#live2d_model_param_mouth_open_y_select`).append(new Option(i, i));
}
// Default mouth open Y parameter detection
if (!user_settings_exists && extension_settings.live2d.characterModelsSettings[character][model_path]["param_mouth_open_y_id"] == "none") {
console.debug(DEBUG_PREFIX,"First time loading model for this character, searching for mouth open Y parameter")
if (model_parameter_ids.includes(PARAM_MOUTH_OPEN_Y_DEFAULT)) {
console.debug(DEBUG_PREFIX,"Found default parameter",PARAM_MOUTH_OPEN_Y_DEFAULT)
extension_settings.live2d.characterModelsSettings[character][model_path]["param_mouth_open_y_id"] = PARAM_MOUTH_OPEN_Y_DEFAULT;
saveSettingsDebounced();
}
}
$("#live2d_model_param_mouth_open_y_select").val(extension_settings.live2d.characterModelsSettings[character][model_path]["param_mouth_open_y_id"]);*/
// MouthAnimations
loadModelParamUi(character, model_path, model_parameter_ids, 'live2d_model_param_mouth_open_y_select', 'ParamMouthOpenY', user_settings_exists);
// Mouse tracking parameters
loadModelParamUi(character, model_path, model_parameter_ids, 'live2d_model_param_angle_x_select', 'idParamAngleX', user_settings_exists);
loadModelParamUi(character, model_path, model_parameter_ids, 'live2d_model_param_angle_y_select', 'idParamAngleY', user_settings_exists);
loadModelParamUi(character, model_path, model_parameter_ids, 'live2d_model_param_angle_z_select', 'idParamAngleZ', user_settings_exists);
loadModelParamUi(character, model_path, model_parameter_ids, 'live2d_model_param_body_angle_x_select', 'idParamBodyAngleX', user_settings_exists);
loadModelParamUi(character, model_path, model_parameter_ids, 'live2d_model_param_breath_select', 'idParamBreath', user_settings_exists);
loadModelParamUi(character, model_path, model_parameter_ids, 'live2d_model_param_eye_x_select', 'idParamEyeBallX', user_settings_exists);
loadModelParamUi(character, model_path, model_parameter_ids, 'live2d_model_param_eye_y_select', 'idParamEyeBallY', user_settings_exists);
// Starter expression/motion
loadAnimationUi(
model_expressions,
model_motions,
'live2d_starter_expression_select',
'live2d_starter_motion_select',
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter']['expression'],
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter']['motion']);
$('#live2d_starter_delay').val(extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter']['delay']);
$('#live2d_starter_delay_value').text(extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter']['delay']);
// Default expression/motion
loadAnimationUi(
model_expressions,
model_motions,
'live2d_default_expression_select',
'live2d_default_motion_select',
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_default']['expression'],
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_default']['motion']);
// Default click animation
loadAnimationUi(
model_expressions,
model_motions,
'live2d_hit_area_default_expression_select',
'live2d_hit_area_default_motion_select',
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_click']['expression'],
extension_settings.live2d.characterModelsSettings[character][model_path]['animation_click']['motion']);
$('#live2d_hit_area_default_message').val(extension_settings.live2d.characterModelsSettings[character][model_path]['animation_click']['message']);
// Hit areas mapping
for (const hit_area in model_hit_areas) {
hit_areas_ui.append(`
<div class="live2d-parameter">
<div class="live2d-parameter-title">
<label for="live2d_hit_area_${hit_area}">
${hit_area}
</label>
</div>
<div>
<div class="live2d-select-div">
<select id="live2d_hit_area_expression_select_${hit_area}">
</select>
<div id="live2d_hit_area_expression_replay_${hit_area}" class="live2d_replay_button menu_button">
<i class="fa-solid fa-arrow-rotate-left"></i>
</div>
</div>
<div class="live2d-select-div">
<select id="live2d_hit_area_motion_select_${hit_area}">
</select>
<div id="live2d_hit_area_motion_replay_${hit_area}" class="live2d_replay_button menu_button">
<i class="fa-solid fa-arrow-rotate-left"></i>
</div>
</div>
<textarea id="live2d_hit_area_message_${hit_area}" type="text" class="text_pole textarea_compact" rows="2"
placeholder="Write message te send when clicking the area."></textarea>
</div>
</div>
`);
loadAnimationUi(
model_expressions,
model_motions,
`live2d_hit_area_expression_select_${hit_area}`,
`live2d_hit_area_motion_select_${hit_area}`,
extension_settings.live2d.characterModelsSettings[character][model_path]['hit_areas'][hit_area]['expression'],
extension_settings.live2d.characterModelsSettings[character][model_path]['hit_areas'][hit_area]['motion']);
$(`#live2d_hit_area_message_${hit_area}`).val(extension_settings.live2d.characterModelsSettings[character][model_path]['hit_areas'][hit_area]['message']);
$(`#live2d_hit_area_expression_select_${hit_area}`).on('change', function () { updateHitAreaMapping(hit_area); });
$(`#live2d_hit_area_motion_select_${hit_area}`).on('change', function () { updateHitAreaMapping(hit_area); });
$(`#live2d_hit_area_message_${hit_area}`).on('change', function () { updateHitAreaMapping(hit_area); });
$(`#live2d_hit_area_expression_replay_${hit_area}`).on('click', function () { updateHitAreaMapping(hit_area); });
$(`#live2d_hit_area_motion_replay_${hit_area}`).on('click', function () { updateHitAreaMapping(hit_area); });
}
// Classify expressions mapping
for (const expression of CLASSIFY_EXPRESSIONS) {
expression_ui.append(`
<div class="live2d-parameter">
<div class="live2d-parameter-title">
<label for="live2d_expression_${expression}">
${expression}
</label>
</div>
<div>
<div class="live2d-select-div">
<select id="live2d_expression_select_${expression}">
</select>
<div id="live2d_expression_replay_${expression}" class="live2d_replay_button menu_button">
<i class="fa-solid fa-arrow-rotate-left"></i>
</div>
</div>
<div class="live2d-select-div">
<select id="live2d_motion_select_${expression}">
</select>
<div id="live2d_motion_replay_${expression}" class="live2d_replay_button menu_button">
<i class="fa-solid fa-arrow-rotate-left"></i>
</div>
</div>
</div>
</div>
`);
loadAnimationUi(
model_expressions,
model_motions,
`live2d_expression_select_${expression}`,
`live2d_motion_select_${expression}`,
extension_settings.live2d.characterModelsSettings[character][model_path]['classify_mapping'][expression]['expression'],
extension_settings.live2d.characterModelsSettings[character][model_path]['classify_mapping'][expression]['motion']);
$(`#live2d_expression_select_${expression}`).on('change', function () { updateExpressionMapping(expression); });
$(`#live2d_motion_select_${expression}`).on('change', function () { updateExpressionMapping(expression); });
$(`#live2d_expression_replay_${expression}`).on('click', function () { updateExpressionMapping(expression); });
$(`#live2d_motion_replay_${expression}`).on('click', function () { updateExpressionMapping(expression); });
}
$('#live2d_model_settings').show();
}
async function updateHitAreaMapping(hitArea) {
const character = String($('#live2d_character_select').val());
const model = String($('#live2d_model_select').val());
const model_expression = $(`#live2d_hit_area_expression_select_${hitArea}`).val();
const model_motion = $(`#live2d_hit_area_motion_select_${hitArea}`).val();
const message = $(`#live2d_hit_area_message_${hitArea}`).val();
extension_settings.live2d.characterModelsSettings[character][model]['hit_areas'][hitArea] = { 'expression': model_expression, 'motion': model_motion, 'message': message };
saveSettingsDebounced();
console.debug(DEBUG_PREFIX, 'Updated hit area mapping:', hitArea, extension_settings.live2d.characterModelsSettings[character][model]['hit_areas'][hitArea]);
// Play new setting
if (model_motion != 'none')
await playMotion(character, model_motion, true);
if (model_expression != 'none')
await playExpression(character, model_expression);
}
async function updateExpressionMapping(expression) {
const character = String($('#live2d_character_select').val());
const model = String($('#live2d_model_select').val());
const model_expression = $(`#live2d_expression_select_${expression}`).val();
const model_motion = $(`#live2d_motion_select_${expression}`).val();
extension_settings.live2d.characterModelsSettings[character][model]['classify_mapping'][expression] = { 'expression': model_expression, 'motion': model_motion };
saveSettingsDebounced();
// Play new setting
if (model_motion != 'none')
await playMotion(character, model_motion, true);
if (model_expression != 'none')
await playExpression(character, model_expression);
console.debug(DEBUG_PREFIX, 'Updated expression mapping:', expression, extension_settings.live2d.characterModelsSettings[character][model]['classify_mapping'][expression]);
}
function updateCharactersList() {
let current_characters = new Set();
const context = getContext();
for (const i of context.characters) {
current_characters.add(i.name);
}
current_characters = Array.from(current_characters);
if (current_characters.length == 0)
return;
if (!extension_settings.live2d.showAllCharacters) {
let chat_members = currentChatMembers();
console.debug(DEBUG_PREFIX, 'Chat members', chat_members);
// Sort group character on top
for (const i of chat_members) {
let index = current_characters.indexOf(i);
if (index != -1) {
console.debug(DEBUG_PREFIX, 'Moving to top', i);
current_characters.splice(index, 1);
}
}
current_characters = chat_members;
}
if (JSON.stringify(characters_list) !== JSON.stringify(current_characters)) {
characters_list = current_characters;
$('#live2d_character_select')
.find('option')
.remove()
.end()
.append('<option value="none">Select Character</option>')
.val('none');
for (const charName of characters_list) {
$('#live2d_character_select').append(new Option(charName, charName));
}
console.debug(DEBUG_PREFIX, 'Updated character list to:', characters_list);
}
}
async function updateCharactersModels(refreshButton = false) {
const context = getContext();
let chat_members = currentChatMembers();
console.debug(DEBUG_PREFIX, 'Updating models mapping');
// Assets folder models
const assets = await getAssetsLive2dFiles();
console.debug(DEBUG_PREFIX, 'Models from assets folder:',assets['live2d']);
for (const character of chat_members) {
if (refreshButton || characters_models[character] === undefined) {
const local_models = await getCharacterLive2dFiles(character);
characters_models[character] = [];
for (const entry of local_models) {
let label = entry.replace('assets\\live2d\\','').replaceAll('\\', '/');
label = label.substring(0, label.lastIndexOf('/'));
characters_models[character].push([label + ' (char folder)',entry]);
}
for (const entry of assets['live2d']) {
let label = entry.replace('assets\\live2d\\','').replaceAll('\\', '/');
label = label.substring(0, label.lastIndexOf('/'));
characters_models[character].push([label + ' (assets folder)',entry]);
}
console.debug(DEBUG_PREFIX, 'Updated models of', character);
}
}
console.debug(DEBUG_PREFIX, 'Updated models to:', characters_models);
$('#live2d_character_select').trigger('change');
}
async function updateCharactersListOnce() {
console.debug(DEBUG_PREFIX, 'UDPATING char list', characters_list);
while (characters_list.length == 0) {
console.debug(DEBUG_PREFIX, 'UDPATING char list');
updateCharactersList();
await delay(1000);
}
}
//#############################//
// API Calls //
//#############################//
async function getAssetsLive2dFiles() {
console.debug(DEBUG_PREFIX, 'getting live2d model json file from assets folder');
try {
const result = await fetch('/api/assets/get', {
method: 'POST',
headers: getRequestHeaders(),
});
let files = result.ok ? (await result.json()) : [];
return files;
}
catch (err) {
console.log(err);
return [];
}
}
async function getCharacterLive2dFiles(name) {
console.debug(DEBUG_PREFIX, 'getting live2d model json file for', name);
try {
const result = await fetch(`/api/assets/character?name=${encodeURIComponent(name)}&category=${CHARACTER_LIVE2D_FOLDER}`, {
method: 'POST',
headers: getRequestHeaders(),
});
let files = result.ok ? (await result.json()) : [];
return files;
}
catch (err) {
console.log(err);
return [];
}
}
async function playStarterAnimation() {
const context = getContext();
const group_id = context.groupId;
let chat_members = currentChatMembers();
let starting_delay = 0;
console.debug(DEBUG_PREFIX,'Starting live2d first time');
await loadLive2d(false);
//await delay(300); // security to avoid model glitch
console.debug(DEBUG_PREFIX,'Playing starters animation');
for (const character of chat_members) {
const model_path = extension_settings.live2d.characterModelMapping[character];
if (model_path === undefined)
continue;
starting_delay = Math.max(starting_delay, extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter']['delay']);
const starter_animation = extension_settings.live2d.characterModelsSettings[character][model_path]['animation_starter'];
console.debug(DEBUG_PREFIX,'Playing starter animation of',character);
if (starter_animation.motion != 'none')
await playMotion(character, starter_animation.motion);
if (starter_animation.expression != 'none')
await playExpression(character,starter_animation.expression);
}
console.debug(DEBUG_PREFIX,'Waiting for max starter delay:',starting_delay);
await delay(starting_delay);
console.debug(DEBUG_PREFIX,'Make canvas visible');
setVisible();
}