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lodeRunner.preload.js
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lodeRunner.preload.js
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var RUNNER_SPEED = 0.65;
var DIG_SPEED = 0.68; //for support champLevel, change DIG_SPEED and FILL_SPEED, 2014/04/12
var FILL_SPEED = 0.24;
var GUARD_SPEED = 0.3;
var FLASH_SPEED = 0.25; //for flash cursor (hi-score input mode)
var COVER_PROGRESS_BAR_H = 32;
var COVER_PROGRESS_UNDER_Y = 116;
var COVER_RUNNER_UNDER_Y = 164;
var COVER_SIDE_X = 56;
//*********************
// preload cover page
//*********************
var coverBitmap, remakeBitmap;
var helpObj, helpBitmap, editHelpBitmap, demoHelpBitmap;
var mainMenuIconBitmap, mainMenuIconObj;
var selectIconBitmap, selectIconObj;
var checkBitmap;
var returnBitmap, select1Bitmap, nextBitmap;
var yesBitmap, noBitmap;
var coverPageLoad;
function showLoadingPage()
{
var coverPageImages = [
{ src: "image/cover.png", id: "cover" },
{ src: "image/runner.png", id: "runner" }
];
coverPageLoad = new createjs.LoadQueue(true);
coverPageLoad.on("error", handleCoverPageError);
coverPageLoad.on("fileload", handleCoverPageFileLoad);
coverPageLoad.on("complete", handleCoverPageComplete);
coverPageLoad.loadManifest(coverPageImages);
function handleCoverPageError(e)
{
console.log("error", e);
}
function handleCoverPageFileLoad(e)
{
switch(e.item.id) {
case "cover":
addCover2Screen(e.result);
break;
case "runner":
createRunnerSpriteSheet(e.result);
break;
}
}
function handleCoverPageComplete(e)
{
preloadResource();
}
function addCover2Screen(image)
{
coverBitmap = new createjs.Bitmap(image);
coverBitmap.setTransform(0, 0, tileScale, tileScale); //x,y, scaleX, scaleY
mainStage.addChild(coverBitmap);
mainStage.update();
}
}
function createRunnerSpriteSheet(runnerImage)
{
runnerData = new createjs.SpriteSheet({
images: [runnerImage],
frames: { regX:0, height: BASE_TILE_Y, regY:0, width: BASE_TILE_X},
animations: {
runRight: [0,2, "runRight", RUNNER_SPEED],
runLeft : [3,5, "runLeft", RUNNER_SPEED],
runUpDn : [6,7, "runUpDn", RUNNER_SPEED],
barRight: {
frames: [ 9, 10, 10, 11, 11 ],
next: "barRight",
speed: RUNNER_SPEED
},
barLeft: {
frames: [ 12, 13, 13, 14, 14 ],
next: "barLeft",
speed: RUNNER_SPEED
},
digRight: 15,
digLeft : 16,
fallRight : 8,
fallLeft: 17
}
});
}
//*****************************************************************************
//BEGIN of preload
//*****************************************************************************
var preload; //preload resource object
var firstPlay = 0;
var runnerData, guardData;
var holeData, holeObj = {};
var textData;
var soundFall, soundDig, soundPass, soundEnding;
function preloadResource()
{
var runnerSprite = new createjs.Sprite(runnerData, "runRight");
var progress = new createjs.Shape();
var progressBorder = new createjs.Shape();
var percentTxt = new createjs.Text("0", (COVER_PROGRESS_BAR_H* tileScale) + "px Arial", "#FF0000");
var resource = [
{ src: "image/remake.png", id: "remake" },
{ src: "image/empty.png", id: "empty" },
{ src: "image/brick.png", id: "brick" },
{ src: "image/block.png", id: "solid" },
{ src: "image/ladder.png", id: "ladder" },
{ src: "image/rope.png", id: "rope" },
{ src: "image/trap.png", id: "trapBrick" },
{ src: "image/hladder.png", id: "hladder" },
{ src: "image/gold.png", id: "gold" },
{ src: "image/guard1.png", id: "guard1" },
{ src: "image/runner1.png", id: "runner1" },
{ src: "image/eraser.png", id: "eraser" },
{ src: "image/guard.png", id: "guard" },
{ src: "image/hole.png", id: "hole" },
{ src: "image/over.png", id: "over" },
{ src: "image/ground.png", id: "ground" },
{ src: "image/text.png", id: "text" },
{ src: "image/help.png", id: "help" },
{ src: "image/editHelp.png",id: "editHelp" },
{ src: "image/demoHelp.png",id: "demoHelp" },
{ src: "image/menu.png", id: "menu" },
{ src: "image/select.png", id: "select" },
{ src: "image/check.png", id: "check" }, //check icon for select menu
{ src: "image/return.png", id: "return" },
{ src: "image/select1.png", id: "select1" },
{ src: "image/next.png", id: "next" },
{ src: "image/yes.png", id: "yes" },
{ src: "image/no.png", id: "no" },
{ src: "sound/born.ogg", id:"reborn"},
{ src: "sound/dead.ogg", id:"dead"},
{ src: "sound/dig.ogg", id:"dig"},
{ src: "sound/getGold.ogg", id:"getGold"},
{ src: "sound/fall.ogg", id:"fall"},
{ src: "sound/down.ogg", id:"down"},
{ src: "sound/pass.ogg", id:"pass"},
{ src: "sound/trap.ogg", id:"trap"},
{ src: "sound/goldFinish.ogg", id:"goldFinish"},
{ src: "sound/ending.ogg", id:"ending"},
{ src: "sound/scoreBell.ogg", id:"scoreBell"},
{ src: "sound/scoreCount.ogg", id:"scoreCount"},
{ src: "sound/scoreEnding.ogg", id:"scoreEnding"},
{ src: "sound/beep.ogg", id:"beep"},
{ src: "cursor/openhand.cur", id:"openHand"}, //preload cursor
{ src: "cursor/closedhand.cur", id:"closeHand"}
];
preload = new createjs.LoadQueue(true);
createjs.Sound.alternateExtensions = ["mp3"];
preload.installPlugin(createjs.Sound);
preload.on("error", handleFileError);
preload.on("progress", handleProgress);
preload.on("complete", handleComplete);
preload.loadManifest(resource);
createjs.Ticker.setFPS(30);
var preloadTicker = createjs.Ticker.on("tick", mainStage);
//Set runner sprite size & position
runnerSprite.setTransform(COVER_SIDE_X* tileScale,
(BASE_SCREEN_Y - COVER_RUNNER_UNDER_Y)* tileScale,
tileScale,
tileScale);
runnerSprite.gotoAndPlay();
var width = canvas.width - 2*COVER_SIDE_X* tileScale;
var height = COVER_PROGRESS_BAR_H * tileScale;
//Set progress & progressborder size & position
progressBorder.graphics.beginStroke("gold").drawRect(0,0,width,height);
progress.x = progressBorder.x = COVER_SIDE_X * tileScale;
progress.y = progressBorder.y = (BASE_SCREEN_Y - COVER_PROGRESS_UNDER_Y) * tileScale;
//Set percentTxt position
percentTxt.x = (canvas.width - percentTxt.getBounds().width) / 2 | 0;
percentTxt.y = (BASE_SCREEN_Y - COVER_PROGRESS_UNDER_Y) * tileScale;
mainStage.addChild(runnerSprite, progress, progressBorder, percentTxt);
function handleFileError(event)
{
console.log("error", event);
}
function handleProgress(event)
{
progress.graphics.clear();
progress.graphics.beginFill("gold").drawRect(0,0,width*(event.loaded / event.total),height);
percentTxt.text = (100*(event.loaded / event.total)|0) + "%";
percentTxt.x = (canvas.width - percentTxt.getBounds().width) / 2 | 0;
}
function handleComplete(event)
{
percentTxt.text = "100%";
mainStage.update();
createPreloadSpriteSheet();
createSoundInstance();
setTimeout(clearLoadingInfo, 500);
}
function createSoundInstance()
{
soundFall = createjs.Sound.createInstance("fall");
soundDig = createjs.Sound.createInstance("dig");
soundPass = createjs.Sound.createInstance("pass");
soundEnding = createjs.Sound.createInstance("ending");
}
function clearLoadingInfo()
{
mainStage.removeChild(runnerSprite, progress, progressBorder, percentTxt);
showRemakeBitmap();
mainStage.addChild(remakeBitmap);
mainStage.update();
}
//create remake 2014
function showRemakeBitmap()
{
var x = 372 * tileScale;
var y = 128 * tileScale;
remakeBitmap = new createjs.Bitmap(preload.getResult("remake"));
remakeBitmap.setTransform(x, y, tileScale, tileScale); //x,y, scaleX, scaleY
remakeBitmap.rotation = -5;
remakeBitmap.set({alpha:0});
createjs.Tween.get(remakeBitmap).set({alpha:0}).to({alpha:1}, 500).call(preloadComplet);
}
function createHelpObj()
{
helpBitmap = new createjs.Bitmap(preload.getResult("help"));
editHelpBitmap = new createjs.Bitmap(preload.getResult("editHelp"));
demoHelpBitmap = new createjs.Bitmap(preload.getResult("demoHelp"));
helpObj = new helpMenuClass(mainStage, helpBitmap, editHelpBitmap, demoHelpBitmap, tileScale);
}
function createMenuBitmapIcon()
{
mainMenuIconBitmap = new createjs.Bitmap(preload.getResult("menu"));
mainMenuIconObj = new mainMenuIconClass(screenX1, screenY1, tileScale, mainMenuIconBitmap);
selectIconBitmap = new createjs.Bitmap(preload.getResult("select"));
selectIconObj = new selectIconClass(screenX1, screenY1, tileScale, selectIconBitmap);
checkBitmap = new createjs.Bitmap(preload.getResult("check"));
returnBitmap = new createjs.Bitmap(preload.getResult("return"));
select1Bitmap = new createjs.Bitmap(preload.getResult("select1"));
nextBitmap = new createjs.Bitmap(preload.getResult("next"));
yesBitmap = new createjs.Bitmap(preload.getResult("yes"));
noBitmap = new createjs.Bitmap(preload.getResult("no"));
}
function getFirstPlayInfo()
{
if(getStorage(STORAGE_FIRST_PLAY) == null) {
firstPlay = 1;
setStorage(STORAGE_FIRST_PLAY, 1);
}
}
function preloadComplet()
{
createHelpObj();
createMenuBitmapIcon();
getFirstPlayInfo();
createjs.Ticker.off("tick", preloadTicker); //remove ticker of cover page
waitIdleDemo(4000); //wait user key or show demo level
}
}
//==============================
// support different AI-version
//==============================
var spriteSpeed = [
{ runnerSpeed: 0.65, guardSpeed: 0.3, digSpeed: 0.68, fillSpeed: 0.24, xMoveBase: 8, yMoveBase: 8 }, //ver 1
{ runnerSpeed: 0.70, guardSpeed: 0.35, digSpeed: 0.68, fillSpeed: 0.27, xMoveBase: 8, yMoveBase: 9 } //ver 2
];
var curAiVersion = AI_VERSION;
function setSpeedByAiVersion()
{
var speedObj = spriteSpeed[curAiVersion-1];
RUNNER_SPEED = speedObj.runnerSpeed;
GUARD_SPEED = speedObj.guardSpeed;
DIG_SPEED = speedObj.digSpeed;
FILL_SPEED = speedObj.fillSpeed;
//xMove = speedObj.xMoveBase * tileScale; //8, 6, 4 (10, 7.5, 5)
//yMove = speedObj.yMoveBase * tileScale; //8, 6, 4 (10, 7.5, 5)
xMove = speedObj.xMoveBase;
yMove = speedObj.yMoveBase;
//W4 = (tileW/4|0)+ speedObj.w4; //no used
//H4 = (tileH/4|0)+ speedObj.h4;
createSpriteSheet();
}
function createSpriteSheet()
{
createRunnerSpriteSheet(coverPageLoad.getResult("runner"));
createPreloadSpriteSheet();
}
function createPreloadSpriteSheet()
{
guardData = new createjs.SpriteSheet({
images: [preload.getResult("guard")],
frames: {regX:0, height: BASE_TILE_Y, regY: 0, width: BASE_TILE_X},
animations: {
runRight: [0,2, "runRight", GUARD_SPEED],
runLeft : [3,5, "runLeft", GUARD_SPEED],
runUpDn : [6,7, "runUpDn", GUARD_SPEED],
barRight: {
frames: [ 11, 12, 12, 13, 13 ],
next: "barRight",
speed: GUARD_SPEED
},
barLeft: {
frames: [ 14, 15, 15, 16, 16 ],
next: "barLeft",
speed: GUARD_SPEED
},
reborn: {
frames: [ 17, 17, 18 ],
speed: GUARD_SPEED
},
fallRight : 8,
fallLeft: 19,
shakeRight: {
frames: [ 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8,
9, 10, 9, 10, 8 ],
next: null,
speed: GUARD_SPEED
},
shakeLeft: {
frames: [ 19, 19, 19, 19, 19, 19, 19,
19, 19, 19, 19, 19, 19,
20, 21, 20, 21, 19],
next: null,
speed: GUARD_SPEED
}
}
});
holeData = new createjs.SpriteSheet( {
images: [preload.getResult("hole")],
frames: [
//dig hole Left
[BASE_TILE_X*0,0,BASE_TILE_X,BASE_TILE_Y*2], //0 [x,y, width, height]
[BASE_TILE_X*1,0,BASE_TILE_X,BASE_TILE_Y*2], //1
[BASE_TILE_X*2,0,BASE_TILE_X,BASE_TILE_Y*2], //2
[BASE_TILE_X*3,0,BASE_TILE_X,BASE_TILE_Y*2], //3
[BASE_TILE_X*4,0,BASE_TILE_X,BASE_TILE_Y*2], //4
[BASE_TILE_X*5,0,BASE_TILE_X,BASE_TILE_Y*2], //5
[BASE_TILE_X*6,0,BASE_TILE_X,BASE_TILE_Y*2], //6
[BASE_TILE_X*7,0,BASE_TILE_X,BASE_TILE_Y*2], //7
//dig hole right
[BASE_TILE_X*0,BASE_TILE_Y*2,BASE_TILE_X,BASE_TILE_Y*2], //08
[BASE_TILE_X*1,BASE_TILE_Y*2,BASE_TILE_X,BASE_TILE_Y*2], //09
[BASE_TILE_X*2,BASE_TILE_Y*2,BASE_TILE_X,BASE_TILE_Y*2], //10
[BASE_TILE_X*3,BASE_TILE_Y*2,BASE_TILE_X,BASE_TILE_Y*2], //11
[BASE_TILE_X*4,BASE_TILE_Y*2,BASE_TILE_X,BASE_TILE_Y*2], //12
[BASE_TILE_X*5,BASE_TILE_Y*2,BASE_TILE_X,BASE_TILE_Y*2], //13
[BASE_TILE_X*6,BASE_TILE_Y*2,BASE_TILE_X,BASE_TILE_Y*2], //14
[BASE_TILE_X*7,BASE_TILE_Y*2,BASE_TILE_X,BASE_TILE_Y*2], //15
//fill hole
[BASE_TILE_X*8,0, BASE_TILE_X,BASE_TILE_Y], //16
[BASE_TILE_X*8,BASE_TILE_Y, BASE_TILE_X,BASE_TILE_Y], //17
[BASE_TILE_X*8,BASE_TILE_Y*2,BASE_TILE_X,BASE_TILE_Y], //18
[BASE_TILE_X*8,BASE_TILE_Y*3,BASE_TILE_X,BASE_TILE_Y] //19
],
animations: {
digHoleLeft: [0, 7, false, DIG_SPEED],
digHoleRight: [8,15, false, DIG_SPEED],
fillHole: {
frames: [16, 16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16, 16,
17, 17, 18, 18, 19 ], //delay fill time for champLevel, 2014/04/12
next: false,
speed: FILL_SPEED
}
}
});
holeObj.sprite = new createjs.Sprite(holeData, "digHoleLeft");
holeObj.action = ACT_STOP; //no digging
textData = new createjs.SpriteSheet({
images: [preload.getResult("text")],
frames: {regX:0, height: BASE_TILE_Y, regY: 0, width: BASE_TILE_X},
animations: {
"N0": 0, "N1": 1, "N2": 2, "N3": 3, "N4": 4,
"N5": 5, "N6": 6, "N7": 7, "N8": 8, "N9": 9,
"A": 10, "B": 11, "C": 12, "D": 13, "E": 14, "F": 15, "G": 16, "H": 17,
"I": 18, "J": 19, "K": 20, "L": 21, "M": 22, "N": 23, "O": 24, "P": 25,
"Q": 26, "R": 27, "S": 28, "T": 29, "U": 30, "V": 31, "W": 32, "X": 33,
"Y": 34, "Z": 35,
"DOT": 36, "LT": 37, "GT": 38, "DASH": 39,
"@":40, //gold
"#":41, //trap
"SPACE":43,
"FLASH": { //42 & 43
frames: [42, 42, 42, 43, 43, 43],
next: "FLASH",
speed: FLASH_SPEED
},
"D0": 50, "D1": 51, "D2": 52, "D3": 53, "D4": 54, //blue digit number for player name, 11/17/2014
"D5": 55, "D6": 56, "D7": 57, "D8": 58, "D9": 59
}
});
}