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Frame rate/move speed seems to be weirdly tied to world size #77

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viking-sudo-rm opened this issue Mar 5, 2020 · 0 comments
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@viking-sudo-rm
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In larger words, the frame rate/movement speed increases, and sometimes really bugs out.

This is a really undesirable dependency and makes super large worlds pretty unplayable. Should be straightforward to diagnose why this is happening/rewrite a small amount of core logic to fix this.

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