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project.build
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project.build
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# avoid 'Entering|Leaving directory' messages
ifndef VERBOSE
MAKEFLAGS += --no-print-directory
endif
command_flash = $(BL_FLASH_PROGRAM) --interface=uart --baudrate=$(BAUDRATE) \
--port=$(COMX) --chipname=$(CHIP) --cpu_id=$(CPU_ID) --config=flash_prog_cfg.ini
command_efuse = $(BL_FLASH_PROGRAM) --interface=uart --baudrate=$(BAUDRATE) \
--port=$(COMX) --chipname=$(CHIP) --efuse=build/build_out/efusedata.bin
command_puncover = $(PUNCOVER_PROGRAM) \
--elf_file ./build/build_out/*.elf --map_file ./build/build_out/*.map \
--build_dir ./build --src_root ${BL_SDK_BASE} --port 5001
ifeq ($(OS),Windows_NT)
CMAKE = $(BL_SDK_BASE)/tools/cmake/bin/cmake.exe
BL_FLASH_PROGRAM = ${BL_SDK_BASE}/tools/bflb_tools/bouffalo_flash_cube/BLFlashCommand.exe
PUNCOVER_PROGRAM = puncover_riscv.exe
cmake_generator = "MinGW Makefiles"
else
ifeq ($(shell uname),Darwin)
CMAKE = cmake # use user cmake
BL_FLASH_PROGRAM = ${BL_SDK_BASE}/tools/bflb_tools/bouffalo_flash_cube/BLFlashCommand-macos
PUNCOVER_PROGRAM = puncover_riscv
cmake_generator = "Unix Makefiles"
else ifeq ($(shell uname),FreeBSD)
CMAKE = cmake # use user cmake
BL_FLASH_PROGRAM = ${BL_SDK_BASE}/tools/bflb_tools/bouffalo_flash_cube/BLFlashCommand-freebsd
PUNCOVER_PROGRAM = puncover_riscv
cmake_generator = "Unix Makefiles"
else ifeq ($(patsubst %WSL2,WSL2,$(shell uname -r)), WSL2)
PS_PROGRAM = /mnt/c/Windows/System32/WindowsPowerShell/v1.0/powershell.exe
CMAKE = $(BL_SDK_BASE)/tools/cmake/bin/cmake
command_flash = $(PS_PROGRAM) make flash CHIP=$(CHIP) CPU_ID=$(CPU_ID) COMX=$(COMX) BAUDRATE=$(BAUDRATE)
command_efuse = $(PS_PROGRAM) make efuse CHIP=$(CHIP) CPU_ID=$(CPU_ID) COMX=$(COMX) BAUDRATE=$(BAUDRATE)
PUNCOVER_PROGRAM = puncover_riscv
cmake_generator = "Unix Makefiles"
else
CMAKE = $(BL_SDK_BASE)/tools/cmake/bin/cmake
BL_FLASH_PROGRAM = ${BL_SDK_BASE}/tools/bflb_tools/bouffalo_flash_cube/BLFlashCommand-ubuntu
PUNCOVER_PROGRAM = puncover_riscv
cmake_generator = "Unix Makefiles"
endif
endif
# The command to remove a file.
RM = $(CMAKE) -E remove_directory
CPU_ID ?=
CONFIG_USB_HS ?=y
CONFIG_ROMAPI ?=y
CONFIG_DEBUG ?=y
CONFIG_TLSF ?=y
CONFIG_COREDUMP ?=y
COMX ?=COM5
BAUDRATE ?=2000000
BOARD_DIR ?=
#cmake definition config
cmake_definition+= -DCROSS_COMPILE=${CROSS_COMPILE}
cmake_definition+= -DCHIP=$(CHIP)
cmake_definition+= -DCPU_ID=$(CPU_ID)
cmake_definition+= -DBOARD=$(BOARD)
cmake_definition+= -DBOARD_DIR=$(BOARD_DIR)
cmake_definition+= -DCONFIG_DEBUG=$(CONFIG_DEBUG)
cmake_definition+= -DCONFIG_ROMAPI=$(CONFIG_ROMAPI)
cmake_definition+= -DCONFIG_USB_HS=$(CONFIG_USB_HS)
cmake_definition+= -DCONFIG_COMX=$(COMX)
cmake_definition+= -DCMAKE_EXPORT_COMPILE_COMMANDS=OFF
cmake_definition+= -DCONFIG_TLSF=$(CONFIG_TLSF)
cmake_definition+= -DCONFIG_COREDUMP=$(CONFIG_COREDUMP)
build:Makefile
$(CMAKE) -S . -B build -G $(cmake_generator) $(cmake_definition)
$(MAKE) -C build -j8
$(MAKE) -C build combine
ninja:Makefile
$(CMAKE) -S . -B build -G Ninja $(cmake_definition)
cd build && ninja && ninja combine
clean::
$(RM) build
menuconfig::
python $(BL_SDK_BASE)/tools/kconfig/menuconfig.py
flash:
$(command_flash)
efuse:
$(command_efuse)
puncover:
$(command_puncover)
.PHONY:build clean menuconfig ninja flash efuse puncover