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Coordinates of intersection with frame #12
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Hi, |
Interesting. Please let us know once you update eval functions so we know how it'ss taken into account. |
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This is a bit nitpicky, but I was wondering how you round the coordinates of intersection with the image frame. So for example, in the annotation files, I've seen both
x=0
andx=960
. Realistically though, the maximum pixel value is 959. Not a big difference but loosing an extra pixel could cost an accuracy on 5-pixel threshold.So my question is, will all extremities that are on the frame boundary have similar coordinates (
x=0
, orx=960
NOT959
)? (same for y coordinates)The text was updated successfully, but these errors were encountered: