- Ran a Code Analysis Tool, made fixes to clean code.
StateMachine
: State change strategy can no longer be overriden by subclasses.PushDownAutomataStateMachine
: Now pops every state when stopped by default.
IStateMachine
interface.
StateMachine
now implementsIStateMachine
.- StateMachines now reset their state holders when stopped.
- Changelog file.
- Readme file.
- License file.
- Repository is now a custom package that can be directly imported into Unity.
- Librarioh.StateMachines code.