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Buring Tree.cpp
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Buring Tree.cpp
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// C++ implementation to print the sequence
// of burning of nodes of a binary tree
#include <bits/stdc++.h>
using namespace std;
// A Tree node
struct Node {
int key;
struct Node *left, *right;
};
// Utility function to create a new node
Node* newNode(int key)
{
Node* temp = new Node;
temp->key = key;
temp->left = temp->right = NULL;
return (temp);
}
// Utility function to print the sequence of burning nodes
int burnTreeUtil(Node* root, int target, queue<Node*>& q)
{
// Base condition
if (root == NULL) {
return 0;
}
// Condition to check whether target
// node is found or not in a tree
if (root->key == target) {
cout << root->key << endl;
if (root->left != NULL) {
q.push(root->left);
}
if (root->right != NULL) {
q.push(root->right);
}
// Return statements to prevent
// further function calls
return 1;
}
int a = burnTreeUtil(root->left, target, q);
if (a == 1) {
int qsize = q.size();
// Run while loop until size of queue
// becomes zero
while (qsize--) {
Node* temp = q.front();
// Printing of burning nodes
cout << temp->key << " , ";
q.pop();
// Check if condition for left subtree
if (temp->left != NULL)
q.push(temp->left);
// Check if condition for right subtree
if (temp->right != NULL)
q.push(temp->right);
}
if (root->right != NULL)
q.push(root->right);
cout << root->key << endl;
// Return statement it prevents further
// further function call
return 1;
}
int b = burnTreeUtil(root->right, target, q);
if (b == 1) {
int qsize = q.size();
// Run while loop until size of queue
// becomes zero
while (qsize--) {
Node* temp = q.front();
// Printing of burning nodes
cout << temp->key << " , ";
q.pop();
// Check if condition for left subtree
if (temp->left != NULL)
q.push(temp->left);
// Check if condition for left subtree
if (temp->right != NULL)
q.push(temp->right);
}
if (root->left != NULL)
q.push(root->left);
cout << root->key << endl;
// Return statement it prevents further
// further function call
return 1;
}
}
// Function will print the sequence of burning nodes
void burnTree(Node* root, int target)
{
queue<Node*> q;
// Function call
burnTreeUtil(root, target, q);
// While loop runs unless queue becomes empty
while (!q.empty()) {
int qSize = q.size();
while (qSize > 0) {
Node* temp = q.front();
// Printing of burning nodes
cout << temp->key;
// Insert left child in a queue, if exist
if (temp->left != NULL) {
q.push(temp->left);
}
// Insert right child in a queue, if exist
if (temp->right != NULL) {
q.push(temp->right);
}
if (q.size() != 1)
cout << " , ";
q.pop();
qSize--;
}
cout << endl;
}
}
// Driver Code
int main()
{
/* 10
/ \
12 13
/ \
14 15
/ \ / \
21 22 23 24
Let us create Binary Tree as shown
above */
Node* root = newNode(10);
root->left = newNode(12);
root->right = newNode(13);
root->right->left = newNode(14);
root->right->right = newNode(15);
root->right->left->left = newNode(21);
root->right->left->right = newNode(22);
root->right->right->left = newNode(23);
root->right->right->right = newNode(24);
int targetNode = 14;
// Function call
burnTree(root, targetNode);
return 0;
}