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Unity ARKit Test.userprefs
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Unity ARKit Test.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Plugins/iOS/UnityARKit/UnityARHitTestExample.cs">
<Files>
<File FileName="Assets/Plugins/iOS/UnityARKit/UnityARHitTestExample.cs" Line="1" Column="1" />
<File FileName="Assets/ZombieControl.cs" Line="1" Column="1" />
<File FileName="Assets/Plugins/iOS/UnityARKit/UnityARGeneratePlane.cs" Line="1" Column="1" />
<File FileName="Assets/Plugins/iOS/UnityARKit/Utility/UnityARAnchorManager.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>