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Level2.cs
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Level2.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using WMPLib;
using TECForGames.Classes;
namespace TECForGames
{
public partial class Level2 : Form
{
//Button1 represent menu, button2 represent shuffle button, button3 represent pause button,
//and button4 represent next.
//Similarly label2 indicate Moves Made and lable3 indicate Time spend.
int inNullSliceIndex, inmoves = 0, dcmoves = 80;
List<Bitmap> lstOriginalPictureList = new List<Bitmap>();
WindowsMediaPlayer wMP = new WindowsMediaPlayer();
ExceptionError ee = new ExceptionError();
public Level2()
{
InitializeComponent();
try
{
lstOriginalPictureList.AddRange(new Bitmap[] { Properties.Resources.PXY1, Properties.Resources.PXY2, Properties.Resources.PXY3, Properties.Resources.PXY4, Properties.Resources.PXY5, Properties.Resources.PXY6, Properties.Resources.PXY7, Properties.Resources.PXY8, Properties.Resources.PXY9, Properties.Resources.null1 });
label3.Text += inmoves;
label2.Text += dcmoves;
}
catch (Exception)
{
ee.Show();
throw;
}
}
private void Level2_Load(object sender, EventArgs e)
{
try
{
Shuffle();
wMP.URL = @"Music\The_Awakening.mp3";
wMP.controls.play();
}
catch (Exception)
{
ee.Show();
throw;
}
}
private void button1_MouseHover(object sender, EventArgs e)
{
button1.ForeColor = Color.FromArgb(128, 128, 255);
}
private void button1_MouseLeave(object sender, EventArgs e)
{
button1.ForeColor = Color.Black;
}
private void button1_Click(object sender, EventArgs e)
{
try
{
wMP.controls.stop();
GameMenu gm = new GameMenu();
gm.Show();
Hide();
}
catch (Exception)
{
ee.Show();
throw;
}
}
private void button2_MouseHover(object sender, EventArgs e)
{
button2.ForeColor = Color.FromArgb(128, 128, 255);
}
private void button2_MouseLeave(object sender, EventArgs e)
{
button2.ForeColor = Color.Black;
}
private void button2_Click(object sender, EventArgs e)
{
try
{
Shuffle();
label2.Text = "Total Moves: 80";
inmoves = 0;
dcmoves = 80;
label3.Text = "Moves: 0";
}
catch (Exception)
{
ee.Show();
throw;
}
}
private void button3_MouseHover(object sender, EventArgs e)
{
button3.ForeColor = Color.FromArgb(128, 128, 255);
}
private void button3_MouseLeave(object sender, EventArgs e)
{
button3.ForeColor = Color.Black;
}
private void button3_Click(object sender, EventArgs e)
{
try
{
if (button3.Text == "Pause")
{
gbPuzzleBox.Visible = false;
button3.Text = "Resume";
wMP.controls.pause();
}
else
{
gbPuzzleBox.Visible = true;
button3.Text = "Pause";
wMP.controls.play();
}
}
catch (Exception)
{
ee.Show();
throw;
}
}
private void button4_MouseHover(object sender, EventArgs e)
{
button4.ForeColor = Color.FromArgb(128, 128, 255);
}
private void button4_MouseLeave(object sender, EventArgs e)
{
button4.ForeColor = Color.Black;
}
private void button4_Click(object sender, EventArgs e)
{
try
{
wMP.controls.stop();
Level3 l3 = new Level3();
l3.Show();
Hide();
}
catch (Exception)
{
ee.Show();
throw;
}
}
private void Switch2(object sender, EventArgs e)
{
int inPictureBoxIndex = gbPuzzleBox.Controls.IndexOf(sender as Control);
try
{
if (inNullSliceIndex != inPictureBoxIndex)
{
List<int> FourBrothers = new List<int>(new int[] { ((inPictureBoxIndex % 3 == 0) ? -1 : inPictureBoxIndex - 1), inPictureBoxIndex - 3, (inPictureBoxIndex % 3 == 2) ? -1 : inPictureBoxIndex + 1, inPictureBoxIndex + 3 });
if (FourBrothers.Contains(inNullSliceIndex))
{
((PictureBox)gbPuzzleBox.Controls[inNullSliceIndex]).Image = ((PictureBox)gbPuzzleBox.Controls[inPictureBoxIndex]).Image;
((PictureBox)gbPuzzleBox.Controls[inPictureBoxIndex]).Image = lstOriginalPictureList[9];
inNullSliceIndex = inPictureBoxIndex;
label3.Text = "Moves: " + (++inmoves);
label2.Text = "Total Moves: " + (--dcmoves);
if (CheckWin())
{
(gbPuzzleBox.Controls[8] as PictureBox).Image = lstOriginalPictureList[8];
DataBaseConnection.moves = inmoves;
SaveUserMoves sUM = new Stage2();
Win w = new Win();
w.Show();
wMP.controls.stop();
button4.Enabled = true;
}
DecrementInMoves();
}
}
}
catch (Exception)
{
ee.Show();
throw;
}
}
void Shuffle()
{
try
{
wMP.controls.stop();
wMP.controls.play();
button4.Enabled = false;
button3.Text = "Pause";
gbPuzzleBox.Visible = true;
do
{
int j;
List<int> Indexes = new List<int>(new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 9 });//8 is not present - since it is the last slice.
Random r = new Random();
for (int i = 0; i < 9; i++)
{
Indexes.Remove((j = Indexes[r.Next(0, Indexes.Count)]));
((PictureBox)gbPuzzleBox.Controls[i]).Image = lstOriginalPictureList[j];
if (j == 9) inNullSliceIndex = i;//store empty picture box index
}
} while (CheckWin());
}
catch (Exception)
{
ee.Show();
throw;
}
}
bool CheckWin()
{
try
{
int i;
for (i = 0; i < 8; i++)
{
if ((gbPuzzleBox.Controls[i] as PictureBox).Image != lstOriginalPictureList[i]) break;
}
if (i == 8) return true;
else return false;
}
catch (Exception)
{
ee.Show();
throw;
}
}
void DecrementInMoves()
{
try
{
if (dcmoves == 0)
{
label3.Text = "Moves: 0";
label2.Text = "Total Moves: 80";
inmoves = 0;
dcmoves = 80;
button4.Enabled = false;
Lose lo = new Lose();
lo.Show();
Shuffle();
}
}
catch (Exception)
{
ee.Show();
throw;
}
}
}
}