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sheet_vehicle1.dat
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sheet_vehicle1.dat
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<?xml version="1.0" encoding="UTF-8"?>
<!-- This file contains the definition of the first page of the standard character
sheet for output. The character sheet has been carved into a simple two-column
presentation that is used by many game systems, with some information on the
left and other material on the right. You can use whatever overall layout you
prefer, using this sample as a guideline.
A variety of display techniques have been used on this one character sheet to
provide examples of how to present information in different ways. You will
likely choose one or two of these methods and use them exclusively within your
own data files, but this gives you various styles to choose from.
The second page of the character sheet will be found in "sheet_standard2.dat".
-->
<document signature="Hero Lab Data">
<!-- oHeroName portal - name of the actor -->
<portal
id="oVehicleName"
style="outNameTitle">
<output_label>
<labeltext><![CDATA[
@text = hero.actorname
if (empty(@text) <> 0) then
@text = "- Unnamed Hero -"
endif
]]></labeltext>
</output_label>
</portal>
<portal
id="oVehicleGearMain"
style="outNormal">
<output_table
component="VehicleGear"
showtemplate="oVehGearPickMain"
headertemplate="oVehGearPickMain"
columns="3">
<list><![CDATA[
VehicleGearMain.?
]]></list>
</output_table>
</portal>
<portal
id="oVehicleGearSec"
style="outNormal">
<output_table
component="VehicleGear"
showtemplate="oVehGearPickSec"
headertemplate="oVehGearPickSec"
columns="3">
<list><![CDATA[
VehicleGearSec.?
]]></list>
</output_table>
</portal>
<!-- oVehicleWeapon portal
This is a table of all Weapons carried by the actor. Weapons use the same
template for both the contents and the header across the top. See the
template for more details on this.
-->
<portal
id="oVehicleWeapon"
style="outNormal">
<output_table
component="WeaponBase"
showtemplate="oVehWeapPick"
headertemplate="oVehWeapPick"
showsortset="Armory">
<list><![CDATA[
]]></list>
</output_table>
</portal>
<template
id="oVehGearPickMain"
name="Output Vehicle Gear Main"
compset="Equipment"
marginvert="5">
<portal
id="name"
style="outNormLt">
<output_label
field="grStkName">
</output_label>
</portal>
<!-- Portals used as the header -->
<portal
id="hdrtitle"
style="outHeaderBold"
isheader="yes">
<output_label>
<labeltext><![CDATA[
@text = "{i}Main{/i}"
]]></labeltext>
</output_label>
</portal>
<position><![CDATA[
~our height is driven by the tallest portal (they're all the same)
height = portal[name].height
doneif (issizing <> 0)
~center everything vertically within the template
perform portal[name].centervert
~position everything horizontally, indenting 0 pixels on each side
portal[name].left = 0
]]></position>
<header><![CDATA[
~our header height is the title plus a gap plus the header text
height = portal[hdrtitle].height + 4
doneif (issizing <> 0)
~our title spans the full width of the template
portal[hdrtitle].width = width
]]></header>
</template>
<template
id="oVehGearPickSec"
name="Output Vehicle Gear Sec"
compset="Equipment"
marginvert="5">
<portal
id="name"
style="outNormLt">
<output_label
field="grStkName">
</output_label>
</portal>
<!-- Portals used as the header -->
<portal
id="hdrtitle"
style="outHeaderBold"
isheader="yes">
<output_label>
<labeltext><![CDATA[
@text = "{i}Secondary{/i}"
]]></labeltext>
</output_label>
</portal>
<position><![CDATA[
~our height is driven by the tallest portal (they're all the same)
height = portal[name].height
doneif (issizing <> 0)
~center everything vertically within the template
perform portal[name].centervert
~position everything horizontally, indenting 0 pixels on each side
portal[name].left = 0
]]></position>
<header><![CDATA[
~our header height is the title plus a gap plus the header text
height = portal[hdrtitle].height + 4
doneif (issizing <> 0)
~our title spans the full width of the template
portal[hdrtitle].width = width
]]></header>
</template>
<template
id="oVehWeapPick"
name="Output VehicleWeapon Table"
compset="Weapon"
marginvert="2">
<portal
id="name"
style="outNameMed">
<output_label
field="grStkName">
</output_label>
</portal>
<portal
id="reliability"
style="outNameMed">
<output_label
field="grReliabilityCur">
</output_label>
</portal>
<portal
id="rof"
style="outNameMed">
<output_label>
<labeltext><![CDATA[
if (tagis[component.WeapRange] <> 0) then
@text = field[wpRateOfFire].text
endif
]]></labeltext>
</output_label>
</portal>
<portal
id="damage"
style="outNameMed">
<output_label
field="wpDamage">
</output_label>
</portal>
<portal
id="crit"
style="outNameMed">
<output_label
field="wpCrit">
</output_label>
</portal>
<portal
id="blast"
style="outNameMed">
<output_label>
<labeltext><![CDATA[
if (tagis[component.WeapRange] <> 0) then
@text = field[wpBlast].text
endif
]]></labeltext>
</output_label>
</portal>
<portal
id="range"
style="outNameMed">
<output_label>
<labeltext><![CDATA[
if (tagis[component.WeapRange] <> 0) then
@text = field[wpRange].text
endif
]]></labeltext>
</output_label>
</portal>
<portal
id="mag"
style="outNameMed">
<output_label>
<labeltext><![CDATA[
if (tagis[component.WeapRange] <> 0) then
@text = field[wpCapacity].text
endif
]]></labeltext>
</output_label>
</portal>
<portal
id="armor"
style="outNameMed">
<output_label
field="wpArmorRating">
</output_label>
</portal>
<portal
id="spentammo"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="dots"
style="outDots">
<output_dots>
</output_dots>
</portal>
<!-- Portals used as the header -->
<portal
id="hdrtitle"
style="outTitle"
isheader="yes">
<output_label
text="Weapons">
</output_label>
</portal>
<portal
id="hdrreliability"
style="outHeader"
isheader="yes">
<output_label
text="REL">
</output_label>
</portal>
<portal
id="hdrdamage"
style="outHeader"
isheader="yes">
<output_label
text="Dmg">
</output_label>
</portal>
<portal
id="hdrrof"
style="outHeader"
isheader="yes">
<output_label
text="ROF">
</output_label>
</portal>
<portal
id="hdrcrit"
style="outHeader"
isheader="yes">
<output_label
text="Crit">
</output_label>
</portal>
<portal
id="hdrblast"
style="outHeader"
isheader="yes">
<output_label
text="Blast">
</output_label>
</portal>
<portal
id="hdrrange"
style="outHeader"
isheader="yes">
<output_label
text="Range">
</output_label>
</portal>
<portal
id="hdrmag"
style="outHeader"
isheader="yes">
<output_label
text="Mag">
</output_label>
</portal>
<portal
id="hdrarmor"
style="outHeader"
isheader="yes">
<output_label
text="Armor">
</output_label>
</portal>
<portal
id="hdrspentammo"
style="outHeader"
isheader="yes">
<output_label
text="Spent Ammo">
</output_label>
</portal>
<position><![CDATA[
~our height is based on the tallest portal within
height = portal[name].height
doneif (issizing <> 0)
~center all portals vertically
perform portal[name].centervert
perform portal[reliability].centervert
perform portal[damage].centervert
perform portal[rof].centervert
perform portal[crit].centervert
perform portal[blast].centervert
perform portal[mag].centervert
perform portal[armor].centervert
perform portal[spentammo].centervert
perform portal[dots].centervert
~position the range with the same baseline as the rest of the text; since it
~uses a smaller font, it will have a smaller height, so centering it will have
~it appear to float up relative to the other text
perform portal[range].alignrel[btob,name,0]
~establish suitable fixed widths for the various columns of data
portal[damage].width = 120
portal[reliability].width = 120
portal[rof].width = 120
portal[crit].width = 120
portal[range].width = 120
portal[blast].width = 120
portal[mag].width = 120
portal[armor].width = 120
portal[spentammo].width = 420
~position everything horizontally, leaving a margin on both sides appropriately
portal[name].left = 5
perform portal[spentammo].alignedge[right,-5]
perform portal[armor].alignrel[rtol,spentammo,-10]
perform portal[mag].alignrel[rtol,armor,-10]
perform portal[range].alignrel[rtol,mag,-10]
perform portal[blast].alignrel[rtol,range,-10]
perform portal[crit].alignrel[rtol,blast,-10]
perform portal[damage].alignrel[rtol,crit,-10]
perform portal[rof].alignrel[rtol,damage,-10]
perform portal[reliability].alignrel[rtol,rof,-10]
~if this is a ranged weapon, limit the name to the space up to the range details;
~otherwise, let the name extend over to the reliability value
var limit as number
limit = portal[reliability].left
~limit the name to the extent determined above
if (portal[name].right > limit - 5) then
portal[name].width = limit - portal[name].left - 5
endif
~size the name to fit the available space
perform portal[name].sizetofit[36]
perform portal[name].autoheight
perform portal[name].centervert
~extend the dots from the right of the name across to the value on the right
if (portal[name].right > limit - 10) then
portal[dots].visible = 0
else
perform portal[dots].alignrel[ltor,name,5]
portal[dots].width = limit - 5 - portal[dots].left
endif
]]></position>
<header><![CDATA[
~our header height is the title plus a gap plus the header text
height = portal[hdrtitle].height + 10 + portal[hdrreliability].height
doneif (issizing <> 0)
~our title spans the entire width of the template
portal[hdrtitle].width = width
~each of our header labels has the same width as the corresponding data beneath
portal[hdrreliability].width = portal[reliability].width
portal[hdrdamage].width = portal[damage].width
portal[hdrrange].width = portal[range].width
portal[hdrrof].width = portal[rof].width
portal[hdrcrit].width = portal[crit].width
portal[hdrblast].width = portal[blast].width
portal[hdrmag].width = portal[mag].width
portal[hdrarmor].width = portal[armor].width
portal[hdrspentammo].width = portal[spentammo].width
~center each header label on the corresponding data beneath
perform portal[hdrreliability].centeron[horz,reliability]
perform portal[hdrdamage].centeron[horz,damage]
perform portal[hdrrange].centeron[horz,range]
perform portal[hdrrof].centeron[horz,rof]
perform portal[hdrcrit].centeron[horz,crit]
perform portal[hdrblast].centeron[horz,blast]
perform portal[hdrmag].centeron[horz,mag]
perform portal[hdrarmor].centeron[horz,armor]
perform portal[hdrspentammo].centeron[horz,spentammo]
~align all header labels at the bottom of the header region
perform portal[hdrreliability].alignedge[bottom,0]
perform portal[hdrdamage].alignedge[bottom,0]
perform portal[hdrrange].alignedge[bottom,0]
perform portal[hdrrof].alignedge[bottom,0]
perform portal[hdrcrit].alignedge[bottom,0]
perform portal[hdrblast].alignedge[bottom,0]
perform portal[hdrmag].alignedge[bottom,0]
perform portal[hdrarmor].alignedge[bottom,0]
perform portal[hdrspentammo].alignedge[bottom,0]
]]></header>
</template>
<template
id="oVehDetails"
name="Vehicles Details (Output)"
compset="VehicleDetails">
<portal
id="title"
style="outTitle">
<output_label
text="Details">
</output_label>
</portal>
<portal
id="lblVehCat"
style="outNormLt">
<output_label>
<labeltext><![CDATA[
@text = "Category: " & field[vdeCategory].text
]]></labeltext>
</output_label>
</portal>
<portal
id="lblVehType"
style="outNormLt">
<output_label>
<labeltext><![CDATA[
@text = "Vehicle Type: " & field[vdeType].text
@text &= " (" & field[vdeCategory].text & ")"
]]></labeltext>
</output_label>
</portal>
<portal
id="lblVehMove"
style="outNormLt">
<output_label>
<labeltext><![CDATA[
@text = "Movement Type: " & field[vdeMovement].text
]]></labeltext>
</output_label>
</portal>
<portal
id="lblVehRel"
style="outNormLt">
<output_label>
<labeltext><![CDATA[
@text = "Reliability: " & field[vdeReliability].text
]]></labeltext>
</output_label>
</portal>
<portal
id="lblVehFuelType"
style="outNormLt">
<output_label>
<labeltext><![CDATA[
@text = "Fuel Type: " & field[vdeFuelType].text
]]></labeltext>
</output_label>
</portal>
<portal
id="lblVehFuelUse"
style="outNormLt">
<output_label>
<labeltext><![CDATA[
@text = "Fuel Used: " & field[vdeFuelInUse].text
]]></labeltext>
</output_label>
</portal>
<position><![CDATA[
var myWidth as number
var myLeft as number
myLeft = 2
myWidth = width - 4
~position our tallest portal at the top
portal[title].top = 0
portal[title].width = myWidth
~center the other portals vertically
~portal[lblVehCat].left = myLeft
~portal[lblVehCat].width = myWidth
~portal[lblVehCat].top = portal[title].bottom + 5
portal[lblVehCat].visible = 0
portal[lblVehType].top = portal[title].bottom + 5
portal[lblVehType].left = myLeft
portal[lblVehType].width = myWidth
~portal[lblVehRel].top = portal[lblVehType].bottom + 5
~portal[lblVehRel].left = myLeft
~portal[lblVehRel].width = myWidth
portal[lblVehRel].visible = 0
portal[lblVehMove].top = portal[lblVehType].bottom + 5
portal[lblVehMove].left = myLeft
portal[lblVehMove].width = myWidth
portal[lblVehFuelType].top = portal[lblVehMove].bottom + 5
portal[lblVehFuelType].left = myLeft
portal[lblVehFuelType].width = myWidth
portal[lblVehFuelUse].top = portal[lblVehFuelType].bottom + 5
portal[lblVehFuelUse].left = myLeft
portal[lblVehFuelUse].width = myWidth
height = portal[lblVehFuelUse].bottom + 10
]]></position>
</template>
<template
id="oVehMovement"
name="Vehicles Movement (Output)"
compset="VehicleDetails">
<portal
id="title"
style="outTitle">
<output_label
text="Speed">
</output_label>
</portal>
<portal
id="titleOnRoad"
style="outTitle">
<output_label
text="On Road">
</output_label>
</portal>
<portal
id="titleOffRoad"
style="outTitle">
<output_label
text="Off Road">
</output_label>
</portal>
<portal
id="titleCombat"
style="outTitle">
<output_label
text="Combat">
</output_label>
</portal>
<portal
id="titleTravel"
style="outTitle">
<output_label
text="Travel">
</output_label>
</portal>
<portal
id="lblCombatOn"
style="outValueLgCtr">
<output_label>
<labeltext><![CDATA[
@text = field[vdeCombatSpeedOn].text
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCombatOff"
style="outValueLgCtr">
<output_label>
<labeltext><![CDATA[
@text = field[vdeCombatSpeedOff].text
]]></labeltext>
</output_label>
</portal>
<portal
id="lblTravelOn"
style="outValueLgCtr">
<output_label>
<labeltext><![CDATA[
@text = field[vdeTravelSpeedOn].text
]]></labeltext>
</output_label>
</portal>
<portal
id="lblTravelOff"
style="outValueLgCtr">
<output_label>
<labeltext><![CDATA[
@text = field[vdeTravelSpeedOff].text
]]></labeltext>
</output_label>
</portal>
<portal
id="lblVehFuelCap"
style="outNormLt">
<output_label>
<labeltext><![CDATA[
@text = "Fuel Capacity: " & field[vdeFuelCapacity].text
]]></labeltext>
</output_label>
</portal>
<portal
id="lblVehFuelRate"
style="outNormLt">
<output_label>
<labeltext><![CDATA[
@text = "Fuel Rate: " & field[vdeFuelRate].text
]]></labeltext>
</output_label>
</portal>
<position><![CDATA[
var myWidth as number
var myLeft as number
var colWidth as number
myLeft = 2
myWidth = width - 4
colWidth = myWidth/3
~position our tallest portal at the top
portal[title].top = 0
portal[title].width = colWidth
portal[titleOnRoad].top = 0
portal[titleOnRoad].width = colWidth
portal[titleOnRoad].left = portal[title].right
portal[titleOffRoad].top = 0
portal[titleOffRoad].width = colWidth
portal[titleOffRoad].left = portal[titleOnRoad].right
portal[titleCombat].top = portal[title].bottom + 20
portal[titleCombat].width = colWidth
portal[titleCombat].left = portal[title].left
portal[lblCombatOn].top = portal[titleCombat].top
portal[lblCombatOn].left = portal[titleOnRoad].left
portal[lblCombatOn].width = colWidth
portal[lblCombatOff].top = portal[titleCombat].top
portal[lblCombatOff].left = portal[titleOffRoad].left
portal[lblCombatOff].width = colWidth
portal[titleTravel].top = portal[titleCombat].bottom + 20
portal[titleTravel].width = colWidth
portal[titleTravel].left = portal[title].left
portal[lblTravelOn].top = portal[titleTravel].top
portal[lblTravelOn].left = portal[titleOnRoad].left
portal[lblTravelOn].width = colWidth
portal[lblTravelOff].top = portal[titleTravel].top
portal[lblTravelOff].left = portal[titleOffRoad].left
portal[lblTravelOff].width = colWidth
portal[lblVehFuelCap].top = portal[titleTravel].bottom + 20
portal[lblVehFuelCap].left = myLeft
portal[lblVehFuelCap].width = myWidth
portal[lblVehFuelRate].top = portal[lblVehFuelCap].bottom + 5
portal[lblVehFuelRate].left = myLeft
portal[lblVehFuelRate].width = myWidth
height = portal[lblVehFuelRate].bottom + 10
]]></position>
</template>
<template
id="oVehCrew"
name="Vehicles Crew (Output)"
compset="VehicleDetails">
<portal
id="title"
style="outTitle">
<output_label>
<labeltext><![CDATA[
@text = "Crew (" & field[vdeCrew].text & "+" & field[vdePassengers].text & ") / Cargo"
]]></labeltext>
</output_label>
</portal>
<portal
id="lblDriver"
style="outNameSm">
<output_label>
<labeltext><![CDATA[
@text = "Driver"
]]></labeltext>
</output_label>
</portal>
<portal
id="lblDriver2"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblDriver3"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblGunner"
style="outNameSm">
<output_label>
<labeltext><![CDATA[
@text = "Gunners"
]]></labeltext>
</output_label>
</portal>
<portal
id="lblGunner2"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblGunner3"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCmdr"
style="outNameSm">
<output_label>
<labeltext><![CDATA[
@text = "Commander"
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCmdr2"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCmdr3"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblOther"
style="outNameSm">
<output_label>
<labeltext><![CDATA[
@text = "Other Crew"
]]></labeltext>
</output_label>
</portal>
<portal
id="lblOther2"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblOther3"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblPass"
style="outNameSm">
<output_label>
<labeltext><![CDATA[
@text = "Passengers"
]]></labeltext>
</output_label>
</portal>
<portal
id="lblPass2"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblPass3"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCargoCarrying"
style="outValBoxSmLeft">
<output_label
ismultiline="yes">
<labeltext><![CDATA[
var cargotext as string
var outputType as number
outputType = 1
call VehicleCargo
@text = cargotext
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCargo1"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCargo2"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCargo3"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCargo4"
style="outValBox">
<output_label>
<labeltext><![CDATA[
@text = " "
]]></labeltext>
</output_label>
</portal>
<portal
id="lblCargoCap"
style="outNameSm">
<output_label>
<labeltext><![CDATA[
@text = "Cargo Capacity"
]]></labeltext>
</output_label>
</portal>