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messages.yml
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messages.yml
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# Messages file
# Edit as you like
# Any message set to "false" will not be displayed
# Most messages from below can be overwritten by individual recipes
craft:
cantcraftanything: <dark_red>You don't have permission to use <red>ANY recipes<dark_red>!
norepair: <dark_red>The repairing recipes are disabled!
failure: <dark_red>Recipe failed! <gray>(<white>{chance} chance<gray>)
dropped: <dark_green>Some items couldn't fit in your inventory, they were dropped on the floor!
nosmelt: <dark_red>Furnace at <gold>{location}<dark_red> lacks requirements to smelt recipe!
nofuel: <dark_red>Furnace at <gold>{location}<dark_red> lacks requirements for fuel!
# Variable {permission} can be used to autofill required permission name
nopermission: <dark_red>You don't have the required permission for this recipe!
# Variable {groups} can be used to autofill required group names
nogroup: <dark_red>You're not in the required group to use this recipe!
# Variable {worlds} can be used to autofill required world names
noworld: <dark_red>You can't use this recipe in this world!
noproximity: <dark_red>Furnace at <gold>{location}<dark_red> uses a recipe that requires you to be at most {distance} blocks away!
warndistance: <dark_green>Recipe will only work as long as you're within {distance} blocks from the furnace!
warnonline: <dark_green>Recipe will only work as long as you're online in the server!
explode: <dark_green>Recipe exploded! <gray>(<white>{chance} chance of explosion<gray>)
explodeonsuccess: <dark_green>Recipe exploded! <gray>(<white>{chance} chance of explosion when recipe works<gray>)
explodeonfailure: <dark_red>Recipe exploded! <gray>(<white>{chance} chance of explosion when recipe fails<gray>)
giveexp: <green>Got {amount} experience<dark_green> for crafting recipe.
takeexp: <gold>Lost {amount} experience<dark_red> for crafting recipe.
costexp: <dark_red>Recipe <gold>costs {amount} experience<dark_red> to craft it!
minexp: <dark_red>Recipe usable if you have <gold>at least {amount} experience<dark_red>!
maxexp: <dark_red>Recipe usable if you have <gold>less than {amount} experience<dark_red>!
givelevel: <green>Got {amount} level(s)<dark_green> for crafting recipe.
takelevel: <gold>Lost {amount} level(s)<dark_red> for crafting recipe.
costlevel: <dark_red>Recipe <gold>costs {amount} level(s)<dark_red> to craft it!
minlevel: <dark_red>Recipe usable if you have <gold>at least {amount} level(s)<dark_red>!
maxlevel: <dark_red>Recipe usable if you have <gold>less than {amount} level(s)<dark_red>!
# Variable {amount} can also be used to print raw money value since {money} is the formatted value
givemoney: <green>Got {money}<dark_green> for crafting recipe.
takemoney: <gold>Lost {money}<dark_red> for crafting recipe.
costmoney: <dark_red>Recipe <gold>costs {money}<dark_red> to craft it!
minmoney: <dark_red>Recipe usable if you have <gold>at least {money}<dark_red>!
maxmoney: <dark_red>Recipe usable if you have <gold>less than {money}<dark_red>!
noshiftclick:
multipleresults: <dark_red>Can't Shift+Click recipes with multiple results <underline>for now<reset><dark_red>, sorry.
rewards: <dark_red>Can't Shift+Click recipes that give rewards <underline>for now<reset><dark_red>, sorry.
furnaceinventory: <dark_red>Can't Shift+Click in furnace interfaces <underline>for now<reset><dark_red>, sorry.
general:
recipe: recipe
recipes: recipes
command:
rmrecipes:
usage: <white>Type <green>{command} <blue>item <gray>[i]<white> to search for recipes. Use this as item to search for held item. Specify i to search in ingredients instead of results.
workbenchrecipes: <white>Workbench has <gold>{craftrecipes} shaped <white> and <gold>{combinerecipes} shapeless<white> recipes.
furnacerecipes: <white>Furnace has <gold>{smeltrecipes} recipes<white> and <gold>{fuels} fuels<white>.
invaliditem: '<red>Invalid item: <gray>{item}<red>!'
invalidhelditem: <red>You must hold an item to use this command like this.
noingredient: <yellow>No recipes that have <blue>{item}<yellow> as ingredient.
noresult: <yellow>No recipes that make <blue>{item}<yellow>.
listingredient: '<light_purple>The <blue>{item}<light_purple> item can be used as an ingredient in <white>{recipes}<light_purple>:'
listresult: '<light_purple>The <blue>{item}<light_purple> item can be created from <white>{recipes}<light_purple>:'
pageofpages: <gray>(Page <white>{page}<gray> of <white>{pages}<gray>)
nextavailable: <yellow>End of page <white>{page}<yellow> of <white>{pages}<yellow>. Type <green>{command}<yellow> for next page.
prevavailable: <yellow>End of page <white>{page}<yellow> of <white>{pages}<yellow>. Type <green>{command}<yellow> for previous page.
rmcheck:
checking: <white>Checking all files inside the '{folder}' folder...
valid: <green>All recipes are valid, no errors reported.
errors: <red>There were errors processing the files, check server log!
rmreload:
reloading: <white>Reloading all settings, recipes and language file...
done: <green>Everything reloaded succesfully, now there are {recipes} recipes.
errors: <red>There were errors processing the files, check server log!
# --------------------------------------------------------------------------------------------------------------
# DO NOT change this value - it helps plugin to inform you if this file has new options from latest updates!
lastchanged: 1.26b