diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..5e7b8fd --- /dev/null +++ b/.gitignore @@ -0,0 +1,115 @@ +# Created by https://www.toptal.com/developers/gitignore/api/swift,xcode,cocoapods +# Edit at https://www.toptal.com/developers/gitignore?templates=swift,xcode,cocoapods + +### CocoaPods ### +## CocoaPods GitIgnore Template + +# CocoaPods - Only use to conserve bandwidth / Save time on Pushing +# - Also handy if you have a large number of dependant pods +# - AS PER https://guides.cocoapods.org/using/using-cocoapods.html NEVER IGNORE THE LOCK FILE +Pods/ + +### Swift ### +# Xcode +# +# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore + +## User settings +xcuserdata/ +.DS_Store + +## compatibility with Xcode 8 and earlier (ignoring not required starting Xcode 9) +*.xcscmblueprint +*.xccheckout + +## compatibility with Xcode 3 and earlier (ignoring not required starting Xcode 4) +build/ +DerivedData/ +*.moved-aside +*.pbxuser +!default.pbxuser +*.mode1v3 +!default.mode1v3 +*.mode2v3 +!default.mode2v3 +*.perspectivev3 +!default.perspectivev3 + +## Obj-C/Swift specific +*.hmap + +## App packaging +*.ipa +*.dSYM.zip +*.dSYM + +## Playgrounds +timeline.xctimeline +playground.xcworkspace + +# Swift Package Manager +# Add this line if you want to avoid checking in source code from Swift Package Manager dependencies. +# Packages/ +# Package.pins +# Package.resolved +# *.xcodeproj +# Xcode automatically generates this directory with a .xcworkspacedata file and xcuserdata +# hence it is not needed unless you have added a package configuration file to your project +# .swiftpm + +.build/ + +# CocoaPods +# We recommend against adding the Pods directory to your .gitignore. However +# you should judge for yourself, the pros and cons are mentioned at: +# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control +# Pods/ +# Add this line if you want to avoid checking in source code from the Xcode workspace +# *.xcworkspace + +# Carthage +# Add this line if you want to avoid checking in source code from Carthage dependencies. +# Carthage/Checkouts + +Carthage/Build/ + +# Accio dependency management +Dependencies/ +.accio/ + +# fastlane +# It is recommended to not store the screenshots in the git repo. +# Instead, use fastlane to re-generate the screenshots whenever they are needed. +# For more information about the recommended setup visit: +# https://docs.fastlane.tools/best-practices/source-control/#source-control + +fastlane/report.xml +fastlane/Preview.html +fastlane/screenshots/**/*.png +fastlane/test_output + +# Code Injection +# After new code Injection tools there's a generated folder /iOSInjectionProject +# https://github.com/johnno1962/injectionforxcode + +iOSInjectionProject/ + +### Xcode ### +# Xcode +# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore + + +#.DS_Store + +## Gcc Patch +/*.gcno + +### Xcode Patch ### +*.xcodeproj/* +!*.xcodeproj/project.pbxproj +!*.xcodeproj/xcshareddata/ +!*.xcworkspace/contents.xcworkspacedata +**/xcshareddata/WorkspaceSettings.xcsettings + +# End of https://www.toptal.com/developers/gitignore/api/swift,xcode,cocoapods + diff --git a/After-iOS/After-iOS.xcodeproj/project.pbxproj b/After-iOS/After-iOS.xcodeproj/project.pbxproj new file mode 100644 index 0000000..5f386d1 --- /dev/null +++ b/After-iOS/After-iOS.xcodeproj/project.pbxproj @@ -0,0 +1,365 @@ +// !$*UTF8*$! +{ + archiveVersion = 1; + classes = { + }; + objectVersion = 55; + objects = { + +/* Begin PBXBuildFile section */ + 5B139C142784C5D8007AC0F9 /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 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*/ + +/* Begin XCConfigurationList section */ + 5B139C0B2784C5D8007AC0F9 /* Build configuration list for PBXProject "After-iOS" */ = { + isa = XCConfigurationList; + buildConfigurations = ( + 5B139C222784C5DD007AC0F9 /* Debug */, + 5B139C232784C5DD007AC0F9 /* Release */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Release; + }; + 5B139C242784C5DD007AC0F9 /* Build configuration list for PBXNativeTarget "After-iOS" */ = { + isa = XCConfigurationList; + buildConfigurations = ( + 5B139C252784C5DD007AC0F9 /* Debug */, + 5B139C262784C5DD007AC0F9 /* Release */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Release; + }; +/* End XCConfigurationList section */ + }; + rootObject = 5B139C082784C5D8007AC0F9 /* Project object */; +} diff --git a/After-iOS/After-iOS.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/After-iOS/After-iOS.xcodeproj/project.xcworkspace/contents.xcworkspacedata new file mode 100644 index 0000000..919434a --- /dev/null +++ b/After-iOS/After-iOS.xcodeproj/project.xcworkspace/contents.xcworkspacedata @@ -0,0 +1,7 @@ + + + + + diff --git a/After-iOS/After-iOS.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/After-iOS/After-iOS.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist new file mode 100644 index 0000000..18d9810 --- /dev/null +++ b/After-iOS/After-iOS.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist @@ -0,0 +1,8 @@ + + + + + IDEDidComputeMac32BitWarning + + + diff --git a/After-iOS/After-iOS/AppDelegate.swift b/After-iOS/After-iOS/AppDelegate.swift new file mode 100644 index 0000000..4048ac1 --- /dev/null +++ b/After-iOS/After-iOS/AppDelegate.swift @@ -0,0 +1,36 @@ +// +// AppDelegate.swift +// After-iOS +// +// Created by Thisisme Hi on 2022/01/05. +// + +import UIKit + +@main +class AppDelegate: UIResponder, UIApplicationDelegate { + + + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // Override point for customization after application launch. + return true + } + + // MARK: UISceneSession Lifecycle + + func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration { + // Called when a new scene session is being created. + // Use this method to select a configuration to create the new scene with. + return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role) + } + + func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set) { + // Called when the user discards a scene session. + // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. + // Use this method to release any resources that were specific to the discarded scenes, as they will not return. + } + + +} + diff --git a/After-iOS/After-iOS/Assets.xcassets/AccentColor.colorset/Contents.json b/After-iOS/After-iOS/Assets.xcassets/AccentColor.colorset/Contents.json new file mode 100644 index 0000000..eb87897 --- /dev/null +++ b/After-iOS/After-iOS/Assets.xcassets/AccentColor.colorset/Contents.json @@ -0,0 +1,11 @@ +{ + "colors" : [ + { + "idiom" : "universal" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/After-iOS/After-iOS/Assets.xcassets/AppIcon.appiconset/Contents.json b/After-iOS/After-iOS/Assets.xcassets/AppIcon.appiconset/Contents.json new file mode 100644 index 0000000..9221b9b --- /dev/null +++ b/After-iOS/After-iOS/Assets.xcassets/AppIcon.appiconset/Contents.json @@ -0,0 +1,98 @@ +{ + "images" : [ + { + "idiom" : "iphone", + "scale" : "2x", + "size" : "20x20" + }, + { + "idiom" : "iphone", + "scale" : "3x", + "size" : "20x20" + }, + { + "idiom" : "iphone", + "scale" : "2x", + "size" : "29x29" + }, + { + "idiom" : "iphone", + "scale" : "3x", + "size" : "29x29" + }, + { + "idiom" : "iphone", + "scale" : "2x", + "size" : "40x40" + }, + { + "idiom" : "iphone", + "scale" : "3x", + "size" : "40x40" + }, + { + "idiom" : "iphone", + "scale" : "2x", + "size" : "60x60" + }, + { + "idiom" : "iphone", + "scale" : "3x", + "size" : "60x60" + }, + { + "idiom" : "ipad", + "scale" : "1x", + "size" : "20x20" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "20x20" + }, + { + "idiom" : "ipad", + "scale" : "1x", + "size" : "29x29" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "29x29" + }, + { + "idiom" : "ipad", + "scale" : "1x", + "size" : "40x40" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "40x40" + }, + { + "idiom" : "ipad", + "scale" : "1x", + "size" : "76x76" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "76x76" + }, + { + "idiom" : "ipad", + "scale" : "2x", + "size" : "83.5x83.5" + }, + { + "idiom" : "ios-marketing", + "scale" : "1x", + "size" : "1024x1024" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/After-iOS/After-iOS/Assets.xcassets/Contents.json b/After-iOS/After-iOS/Assets.xcassets/Contents.json new file mode 100644 index 0000000..73c0059 --- /dev/null +++ b/After-iOS/After-iOS/Assets.xcassets/Contents.json @@ -0,0 +1,6 @@ +{ + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/After-iOS/After-iOS/Base.lproj/LaunchScreen.storyboard b/After-iOS/After-iOS/Base.lproj/LaunchScreen.storyboard new file mode 100644 index 0000000..865e932 --- /dev/null +++ b/After-iOS/After-iOS/Base.lproj/LaunchScreen.storyboard @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/After-iOS/After-iOS/Base.lproj/Main.storyboard b/After-iOS/After-iOS/Base.lproj/Main.storyboard new file mode 100644 index 0000000..25a7638 --- /dev/null +++ b/After-iOS/After-iOS/Base.lproj/Main.storyboard @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/After-iOS/After-iOS/Info.plist b/After-iOS/After-iOS/Info.plist new file mode 100644 index 0000000..dd3c9af --- /dev/null +++ b/After-iOS/After-iOS/Info.plist @@ -0,0 +1,25 @@ + + + + + UIApplicationSceneManifest + + UIApplicationSupportsMultipleScenes + + UISceneConfigurations + + UIWindowSceneSessionRoleApplication + + + UISceneConfigurationName + Default Configuration + UISceneDelegateClassName + $(PRODUCT_MODULE_NAME).SceneDelegate + UISceneStoryboardFile + Main + + + + + + diff --git a/After-iOS/After-iOS/SceneDelegate.swift b/After-iOS/After-iOS/SceneDelegate.swift new file mode 100644 index 0000000..faa4ec3 --- /dev/null +++ b/After-iOS/After-iOS/SceneDelegate.swift @@ -0,0 +1,52 @@ +// +// SceneDelegate.swift +// After-iOS +// +// Created by Thisisme Hi on 2022/01/05. +// + +import UIKit + +class SceneDelegate: UIResponder, UIWindowSceneDelegate { + + var window: UIWindow? + + + func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { + // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`. + // If using a storyboard, the `window` property will automatically be initialized and attached to the scene. + // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead). + guard let _ = (scene as? UIWindowScene) else { return } + } + + func sceneDidDisconnect(_ scene: UIScene) { + // Called as the scene is being released by the system. + // This occurs shortly after the scene enters the background, or when its session is discarded. + // Release any resources associated with this scene that can be re-created the next time the scene connects. + // The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead). + } + + func sceneDidBecomeActive(_ scene: UIScene) { + // Called when the scene has moved from an inactive state to an active state. + // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive. + } + + func sceneWillResignActive(_ scene: UIScene) { + // Called when the scene will move from an active state to an inactive state. + // This may occur due to temporary interruptions (ex. an incoming phone call). + } + + func sceneWillEnterForeground(_ scene: UIScene) { + // Called as the scene transitions from the background to the foreground. + // Use this method to undo the changes made on entering the background. + } + + func sceneDidEnterBackground(_ scene: UIScene) { + // Called as the scene transitions from the foreground to the background. + // Use this method to save data, release shared resources, and store enough scene-specific state information + // to restore the scene back to its current state. + } + + +} + diff --git a/After-iOS/After-iOS/ViewController.swift b/After-iOS/After-iOS/ViewController.swift new file mode 100644 index 0000000..f1aae32 --- /dev/null +++ b/After-iOS/After-iOS/ViewController.swift @@ -0,0 +1,19 @@ +// +// ViewController.swift +// After-iOS +// +// Created by Thisisme Hi on 2022/01/05. +// + +import UIKit + +class ViewController: UIViewController { + + override func viewDidLoad() { + super.viewDidLoad() + // Do any additional setup after loading the view. + } + + +} +