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GDSercomm

GDNative Serial port communication

Dependencies:

Contents:

Available functions:

  • open(port,baudrate,timeout,bytesz,parity, stop_byte)

  • (string) read()

  • (int) read(true) (Read raw value)

  • write(string)

  • get_available()

  • flush(queue)

  • list_ports()

  • close()

You can get extra info of a function using get_documentation(function_name) if you have a godot editor with nativescript1.1 support.

Building (Mac OS only):

Run:

make

The result library will be built to bin/libGDSercomm.dylib