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Event 7 needs to match the pages 7 and 8 of the first printing in dicemechanicsim.py. The simulation plays events 1 through 6 currently and has a beta version of event 7 that did not make it into the final version. Read gamelogic.md for a quick rundown of how the game works and the differences between the beta version of event 7 and the 1.0 version of event 7.
Bracket system that pits all runner up Player Characters (PCs) against each other to decide who faces the player with the highest madness.
The last two players in the bracket may team up.
Final Event 7 battle is a best 2 out of 3 with the highest madness player against the winner of the bracket.
D12 will settle ties during event 7.
Event 7 edge case: If 2 or more players tie for highest madness, roll off with D12. The winner of all D12 rolls has the highest madness and must be stopped by the winner of the bracket.
Event 7 edge case: What happens when two players tie for highest madness and reputation?
The text was updated successfully, but these errors were encountered:
Event 7 needs to match the pages 7 and 8 of the first printing in
dicemechanicsim.py
. The simulation plays events 1 through 6 currently and has a beta version of event 7 that did not make it into the final version. Read gamelogic.md for a quick rundown of how the game works and the differences between the beta version of event 7 and the 1.0 version of event 7.The text was updated successfully, but these errors were encountered: