Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add event 7 #6

Open
TechnologyClassroom opened this issue Oct 12, 2020 · 0 comments
Open

Add event 7 #6

TechnologyClassroom opened this issue Oct 12, 2020 · 0 comments

Comments

@TechnologyClassroom
Copy link
Owner

TechnologyClassroom commented Oct 12, 2020

Event 7 needs to match the pages 7 and 8 of the first printing in dicemechanicsim.py. The simulation plays events 1 through 6 currently and has a beta version of event 7 that did not make it into the final version. Read gamelogic.md for a quick rundown of how the game works and the differences between the beta version of event 7 and the 1.0 version of event 7.

  • Bracket system that pits all runner up Player Characters (PCs) against each other to decide who faces the player with the highest madness.
  • The last two players in the bracket may team up.
  • Final Event 7 battle is a best 2 out of 3 with the highest madness player against the winner of the bracket.
  • D12 will settle ties during event 7.
  • Event 7 edge case: If 2 or more players tie for highest madness, roll off with D12. The winner of all D12 rolls has the highest madness and must be stopped by the winner of the bracket.
  • Event 7 edge case: What happens when two players tie for highest madness and reputation?
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant