BUGOUT makes an effort to minimize the amount of data that we store about you, the user.
In order to operate the game, we generate a large, random number (called a Client ID). This is used to identify you over the course of multiple sessions of gameplay. We used a standard V4 UUID to represent this number. It's just a number, and doesn't relate to who you are in terms of physical location or human identity, etc.
The Client ID is stored in your web browser, in our server's database, and in our server's log files.
You can remove the Client ID from your web browser by clearing your browser's local storage.
The Client ID may be present in our server database for up to 24 hours after a user interacts with our system. After 24 hours, it disappears from our database automatically. The Client ID may be present in log files stored on our server for a limited period of time.
We store your IP address inside our web server logs for a limited period of time. This is a standard security practice.
In the future, we may opt to provide capabilities that require creating and storing additional data for each user. This includes, but is not limited to, such features as allowing users to choose a name, or participate in a leaderboard.