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Introduce an optional system in which for example the rarest totems are granted with a legendary tag. This tag could be in the lore of the item or using Minecraft's in-built rarity system depending on what is easier to implement (or looks cooler). Rarity's could include:
LEGENDARY
EPIC
RARE
UNCOMMON
COMMON
The text was updated successfully, but these errors were encountered:
I'm adding the experimental tag to this issue (meaning it won't be worked on/released before v1.0.0 ) Due to in foresight the sheer complexity with the general ideas I have for this addition. The grading system will probably end up being an entire separate file not to mention the integration into the current code being an absolute pain.
Introduce an optional system in which for example the rarest totems are granted with a legendary tag. This tag could be in the lore of the item or using Minecraft's in-built rarity system depending on what is easier to implement (or looks cooler). Rarity's could include:
The text was updated successfully, but these errors were encountered: