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config.yml
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config.yml
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token: "EoV8uifKdnTY3TOm" # lishogi OAuth2 Token with 'play as bot' enabled
url: "https://lishogi.org/" # lishogi base URL
engine: # engine settings
dir: "./engines/" # dir containing engines, relative to this project
name: "sf" # binary name of the engine to use
fairyname: "fsf"
lcname: "lsf"
protocol: "usi" # "usi"
# engine_options: # any custom command line params to pass to the engine
# cpuct: 3.1
uci_options: # arbitrary USI options passed to the engine
Move Overhead: 100 # increase if your bot flags games too often
Threads: 5 # max CPU threads the engine can use
Hash: 256 # max memory (in megabytes) the engine can allocate
# go_commands: # additional options to pass to the USI go command
# nodes: 1 # Search so many nodes only.
# depth: 5 # Search depth ply only.
# movetime: 1000 # Integer. Search exactly movetime milliseconds.
silence_stderr: false # some engines (yes you, leela) are very noisy
abort_time: 30 # time to abort a game in seconds when there is no activity
fake_think_time: false # artificially slow down the bot to pretend like it's thinking
move_overhead: 2000 # increase if your bot flags games too often
challenge: # incoming challenges
concurrency: 1 # number of games to play simultaneously
sort_by: "best" # possible values: "best", "first"
accept_bot: true # accepts challenges coming from other bots
max_increment: 180 # maximum amount of increment to accaept a challenge. the max is 180. set to 0 for no increment
min_increment: 0 # minimum amount of increment to accept a challenge
variants: # shogi variants to accept
- standard
- fromPosition
time_controls: # time controls to accept
- ultraBullet
- bullet
- blitz
- rapid
- classical
- correspondence
modes: # game modes to accept
- casual # unrated games
- rated # rated games - must comment if the engine doesn't try to win