Releases: TheAsel/BYBE-frontend
v2.3.0
This new release brings many under the hood improvements and some nice tweaks for the user experience. Most notably, we now ship an offline application! You can download it from here: BYBE Portable .
What Changed
- ✨ Added a Download button for the offline application
- 💄 UI tweaks (#50)
- 🐛 Lots of bug fixes and performance improvements
Full Changelog: v2.2.1...v2.3.0
v2.2.1
A quick patch to fix a bug with lazy loading of dropdowns, causing the filtering to fail.
Full Changelog: v2.2.0...v2.2.1
v2.2.0
A minor release with many under the hood improvements and some nice new features. Enjoy!
What Changed
- ✨ Custom shop templates (#48)
- ✨ Added traits column to the Shop Table
- ✨ Added filtering on dropdowns with many items, type to search the desired element
- ✨ Mapped the "Enter" keybind in the Shop Table to quickly add the selected item to the Shop List
- 🎨 Small UI Improvements
- ♻️ General refactor for cleaner code
- 🐛 Many small bug fixes
Full Changelog: v.2.1.0...v2.2.0
v2.1.0
A minor release to introduce a big visual overhaul to the website! We also added a new encounter generation method, using the Quick Adventure Groups rules, and the option of making the tables fullscreen, for easier browsing!
What changed
- 💄 UI overhaul (#39)
- ✨ Added Quick Adventure Groups to the Encounter Builder (#40)
- ✨ Table fullscreen option (#42)
- 🐛 Fixed elite level for creatures of level 0 (#38)
Full Changelog: v2.0.1...v2.1.0
v2.0.1
v2.0.0
Enjoy this new major release, adding the second tool to our website: the Shop Generator! Let us know if you find issues or if you have any suggestion. Stay tuned for the next release!
What changed
- ✨ Added Shop Generator page (#36)
- ✨ More accurate creature sheets (still a work in progress)
- ✨ Improved mobile experience
- 🩹 Many under the hood improvements and fixes
Full Changelog: v1.3.0...v2.0.0
v1.3.0
Here is the last major update for the Encounter Builder, after this release we'll shift our focus on the Shop Generator! With the update of the back-end, we now have many new creatures from the latest manuals.
What changed
- ✨ Added proficiency without level (#26)
- ✨ Add creature roles (#31)
- ✨ Generate creature sheets, still experimental (#33)
- ✨ Toggle between the Legacy and Remastered versions (#13)
- 🐛 Many bug fixes
Full Changelog: v1.2.2...v1.3.0
v1.2.2
v1.2.1
v1.2.0
Happy 2024 everyone!
Here is version 1.2.0, with many improvements and fixes:
- Save multiple parties (#1)
- Save multiple encounters (#2)
- Filter creatures by source (#4)
- The random generator can now use weak/elite variants (#8)
- Select the min/max number of creatures in the generator settings (#9)
- Import/export your local data from/to .json file (#14)
- Various bug fixes and improvements (#16)
The next major version will be after the release of Remastered Monster Core (March 27) so stay tuned!
Full Changelog: v1.1.0...v1.2.0