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VoiceModule.csproj
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VoiceModule.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{901A4FFC-663D-4F59-92CB-81E3D0B6CBC6}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>VoiceModule</RootNamespace>
<AssemblyName>VoiceModule</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AssemblyVersion>2.1.101.101</AssemblyVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Discord.Net.Commands, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Discord.Net.Commands.1.0.2\lib\netstandard1.1\Discord.Net.Commands.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Discord.Net.Core, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Discord.Net.Core.1.0.2\lib\net45\Discord.Net.Core.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Discord.Net.Rest, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Discord.Net.Rest.1.0.2\lib\net45\Discord.Net.Rest.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Discord.Net.Rpc, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Discord.Net.Rpc.1.0.2\lib\net45\Discord.Net.Rpc.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Discord.Net.Webhook, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Discord.Net.Webhook.1.0.2\lib\netstandard1.1\Discord.Net.Webhook.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Discord.Net.WebSocket, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Discord.Net.WebSocket.1.0.2\lib\net45\Discord.Net.WebSocket.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="libvideo, Version=7.0.10.10, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>G:\Users\Ryan\Desktop\MiscFile\libvideo-master\src\libvideo\bin\Release\libvideo.dll</HintPath>
</Reference>
<Reference Include="MediaToolkit">
<HintPath>..\packages\MediaToolkit.1.1.0.1\lib\net40\MediaToolkit.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Extensions.DependencyInjection, Version=1.1.1.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Extensions.DependencyInjection.1.1.1\lib\netstandard1.1\Microsoft.Extensions.DependencyInjection.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Microsoft.Extensions.DependencyInjection.Abstractions, Version=1.1.1.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Extensions.DependencyInjection.Abstractions.1.1.1\lib\netstandard1.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="NAudio">
<HintPath>..\packages\NAudio.1.8.2\lib\NAudio.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Collections.Immutable, Version=1.2.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Collections.Immutable.1.3.1\lib\portable-net45+win8+wp8+wpa81\System.Collections.Immutable.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
<Reference Include="System.Interactive.Async, Version=3.0.1000.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
<HintPath>..\packages\System.Interactive.Async.3.1.1\lib\net45\System.Interactive.Async.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.IO.Compression" />
<Reference Include="System.Numerics" />
<Reference Include="System.Runtime.InteropServices.RuntimeInformation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.InteropServices.RuntimeInformation.4.3.0\lib\net45\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="YoutubeSearch">
<HintPath>..\packages\YoutubeSearch.dll.1.1\lib\YoutubeSearch.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="VoiceModule.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="libsodium.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="opus.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="services.VoiceModule.ini">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy $(TargetDir)\services.VoiceModule.ini $(SolutionDir)\RMSoftwareModularBot\bin\Debug\CMDModules\services.VoiceModule.ini
copy $(TargetPath) $(SolutionDir)\RMSoftwareModularBot\bin\Debug\CMDModules\$(TargetFileName)</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>