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I like to use fabled telling the players which homebrew rules are being used (e.g. Alejo snake charmer or just clarifications on travellers / the Amnesiac).
The problem here is that (as far as I am aware) you have to add these to the json of the script you are running.
Describe the solution you'd like
I would like to be able to upload a json with just the custom Fabled characters I created and be able to just add them to any game I am storytelling. (obviously also adding the Bootlegger if it isn't in play)
Alternatives you have considered
Making it possible to change the text of the Bootlegger as the ST.
Comments
The same could probably be useful for custom Travellers.
The text was updated successfully, but these errors were encountered:
Hey, this would unfortunately be quite a bit of extra work, considering I'd need to change how the Fabled are stored. Maybe at some point in the future!
What problem are you trying to solve?
I like to use fabled telling the players which homebrew rules are being used (e.g. Alejo snake charmer or just clarifications on travellers / the Amnesiac).
The problem here is that (as far as I am aware) you have to add these to the json of the script you are running.
Describe the solution you'd like
I would like to be able to upload a json with just the custom Fabled characters I created and be able to just add them to any game I am storytelling. (obviously also adding the Bootlegger if it isn't in play)
Alternatives you have considered
Making it possible to change the text of the Bootlegger as the ST.
Comments
The same could probably be useful for custom Travellers.
The text was updated successfully, but these errors were encountered: