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Titre.java
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Titre.java
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import java.awt.Font;
import java.awt.event.KeyEvent;
import java.util.Random;
import edu.princeton.cs.introcs.StdDraw;
import java.io.*;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioInputStream.*;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
import java.util.Scanner;
import java.io.*;
import javax.sound.sampled.AudioInputStream.*;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
public class Titre extends Main{
public int index;
public static boolean Overall;
public static boolean avertissement;
public Titre(boolean avertissement) throws Exception {
Titre.avertissement = avertissement;
Titre.Overall =true;
Launch(); // chaque nouvelle instance appelle la fonction launch()
}
public static void Launch() throws Exception {
/*
* Cette fonction gère le générique du début et le menu intéractif
* le booléen avertissement permet de passer (ou pas) l'animation épique de départ
*/
Boolean bool1 = false;
Font FontSelctionTitre = new Font("Arial", Font.BOLD,(int)(40*SW));
Sound2 menuTheme = new Sound2("GuileTheme.wav");
Sound2 Explosion = new Sound2("explosion2.wav");
while(Overall){
if(avertissement) {
StdDraw.picture(X_MAX/2, Y_MAX/2, "Avertissement.png",640*SW,360*SH);
try {
Thread.sleep(4000); }
catch(InterruptedException ex) {
Thread.currentThread().interrupt(); }
for (int i = Y_MAX; i> 20; i=(int) (i-5)) { //Chute de la bouteille
StdDraw.picture(X_MAX/2, Y_MAX/2,"ocean.jpg",640*SW,360*SH);
StdDraw.picture(X_MAX/2, i,"bouteille.png",50*SW,50*SH);
if (i<= (int)(25*SW)) {
StdDraw.picture(X_MAX/2, i,"explosion.gif");
StdDraw.picture(X_MAX/2, Y_MAX/2,"ocean.jpg",640*SW,360*SH);
StdDraw.picture(X_MAX/2, Y_MAX/2,"explosion.gif", 350*SW, 350*SH);
StdDraw.picture(X_MAX/2, Y_MAX/2,"SnorkUnkingLogo.png", 380*SW, 240*SH); }
StdDraw.show((int)(20/SH));}
Explosion.PlaySound(); // Explosion son
try {
Thread.sleep((int) (300/SW)); }
catch(InterruptedException ex) {
Thread.currentThread().interrupt(); }
for (int i=0; i <50; i = (int)(i +5)) { // Explosions + Titre
StdDraw.picture(X_MAX/2, Y_MAX/2,"explosion.gif", 350*SW, 350*SH);
StdDraw.show(5/(int)(SH));
StdDraw.picture(X_MAX/2, Y_MAX/2,"SnorkUnkingLogo.png", 380*SW, 240*SH);
StdDraw.show(5/(int)(SH));
StdDraw.picture(X_MAX/4, 3*Y_MAX/4,"explosion.gif", 350*SW, 350*SH);
StdDraw.show(5/(int)(SH));
StdDraw.picture(X_MAX/4, Y_MAX/4,"explosion.gif", 350*SW, 350*SH);
StdDraw.show(5/(int)(SH));
StdDraw.picture(3*X_MAX/4, 3*Y_MAX/4,"explosion.gif", 350*SW, 350*SH);
StdDraw.show(5/(int)(SH));
StdDraw.picture(3*X_MAX/4, Y_MAX/4,"explosion.gif", 350*SW, 350*SH);
StdDraw.show(5/(int)(SH)); }
StdDraw.picture(X_MAX/2, Y_MAX/2,"SnorkUnkingLogo.png", 380*SW, 240*SH);
StdDraw.show(1000/(int)(SH));
}
menuTheme.PlaySoundC();
StdDraw.picture(X_MAX/2, Y_MAX/2,"ocean.jpg",640*SW,360*SH); // Ecran titre
StdDraw.picture(X_MAX/2, Y_MAX/2+60,"SnorkUnkingLogo.png", 380*SW, 240*SH);
StdDraw.setPenColor(StdDraw.WHITE);
StdDraw.setFont(FontSelctionTitre);
StdDraw.rectangle(X_MAX/4,Y_MAX/2-50*SH,60*SW,20*SH);
StdDraw.text(X_MAX/4,Y_MAX/2-52*SH,"1 JOUEUR");
StdDraw.rectangle(3*X_MAX/4,Y_MAX/2-50*SH,60*SW,20*SH);
StdDraw.text(3*X_MAX/4,Y_MAX/2-52*SH,"2 JOUEURS");
StdDraw.show();
while(bool1 == false) {
if (StdDraw.isKeyPressed(KeyEvent.VK_LEFT)) { //Selection 1 JOUEUR
IAStatus = true;
StdDraw.setFont(FontSelctionTitre);
StdDraw.setPenColor(StdDraw.RED);
StdDraw.rectangle(X_MAX/4,Y_MAX/2-50*SH,60*SW,20*SH);
StdDraw.text(X_MAX/4,Y_MAX/2-52*SH,"1 JOUEUR");
StdDraw.setPenColor(StdDraw.WHITE);
StdDraw.rectangle(3*X_MAX/4,Y_MAX/2-50*SH,60*SW,20*SH);
StdDraw.text(3*X_MAX/4,Y_MAX/2-52*SH,"2 JOUEURS");
StdDraw.show();
}
if (StdDraw.isKeyPressed(KeyEvent.VK_RIGHT)) { //Selection 2 JOUEURS
IAStatus = false;
StdDraw.setFont(FontSelctionTitre);
StdDraw.setPenColor(StdDraw.RED);
StdDraw.rectangle(3*X_MAX/4,Y_MAX/2-50*SH,60*SW,20*SH);
StdDraw.text(3*X_MAX/4,Y_MAX/2-52*SH,"2 JOUEURS");
StdDraw.setPenColor(StdDraw.WHITE);
StdDraw.rectangle(X_MAX/4,Y_MAX/2-50*SH,60*SW,20*SH);
StdDraw.text(X_MAX/4,Y_MAX/2-52*SH,"1 JOUEUR");
StdDraw.show();
}
if (StdDraw.isKeyPressed(KeyEvent.VK_ENTER)) {
bool1 = true;
menuTheme.Stop();
Explosion.Stop();
Overall = false;
//Niveau.DispDeplacement();
} // Detection choix mode de jeu
}
}
}
}