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Changelog
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Changelog
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Version 6.2
- Enable support for third party eidolons (Thanks Vauxs)
- - **This update requires you to add your eidolon ancestry again.** No way around it other than me writing a migration for the module, which wouldn't be safe, sorry.
- Add the Chetamog companion from Pactbreaker (Thanks Ambrose)
- Fix several issues with eidolons:
- - Eidolons now properly start trained in perception (Thanks Vauxs)
- - Elemental eidolon is no longer actually a renamed dragon eidolon (Thanks Vauxs)
- - Fixed Eidolon weapon specialization and greater weapon specialization, and just cleaned up the REs to make the damage dialog cleaner.
- - The size change feats now properly increase reach.
- Fix several issues with animal companions:
- - Spirit Touch rule elements should now work properly, including the ghost touch effect
- - Skeletal Mount now gives its support benefit properly
Version 6.1
- Apply remaster errata to angel and demon eidolons.
- Include copy of Megaton Strike feat for construct companions
- Add "(CC)" to eidolon feats to be clear they are the companion compendia versions
Version 6.0
- Add new companions from Rage of Elements
Version 5.9
- Fix speeds of goat
- Add assumed armor bonuses for undead eidolons
- Fix predicate in unseen eidolon
- Change compendium permissions to allow players to see them.
Version 5.8
- Add new companions from Lost Omens: Highhelm
- Add missing companions from Pathfinder Treasure Vault
- Fix undead eidolon intelligence score
- Add compendium folders, banners, and a module preview image
Version 5.7.1
- Fix display of specialized companion ability scores
- Fix damage on Spirit Touch ability
Version 5.7
- Add slugs to all compendium items to help other modules have stable references.
- Fix label on Racer ChoiceSet
- Update persistent damage inline links.
- Fix evil damage of Demonic Strikes
Version 5.6
- Fix traits of companion strikes when taking specialized options
- Fix errant actor trait on beast eidolon
- Fix Zombie companion support benefit
- Fix disable ABP flag on construct companion
- Adds barding items and automates barding proficiency on animal companions.
Version 5.5
- Adds Water Wraith companion from Lost Omens: Impossible Lands
- Adds item to adjust eidolon stats for Summoner Dedication in CC Evolution Feats
Version 5.4.2
- Fix acrobatics training for eidolons
- Fix old REs preventing homebrew
- Fix ability scores of tyrannosaurus
Version 5.4.1
- Fix undead eidolons crashing Foundry
Version 5.4
- Update module to v10 compatibility
- Fix incorrect acrobatics and athletics training for animal companions
- Fix default size of several companions
- Add missing undead eidolon ability
Version 5.3
- Fix minor text errors
- Update for CRB errata
- Add companions from Zombie Feast
- Add Unseen Companions
Version 5.2
- Remove errant rule element adding HP back to eidolons
- Fix rule elements on Hallowed Strikes
- Fix missing traits on Projectile Launcher
Version 5.1
- Add Undead companions from Book of the Dead
- Add Megafauna companions from Quest for the Frozen Flame
- Add missing Gibtas companion from Abomination Vaults
- Add missing Towering Size evolution feat
- Fix multiple mispellings
- Fix an error causing specialized companions to not get all their ability boosts.
- - This fix requires the ancestry be added to your companions again.
Version 5.0.9
- Roll back to 5.0.6 db files to fix circular item grants caused by export failure
Version 5.0.8
- Fix Dragon Eidolon
Version 5.0.7
- Migrate items for pf2e system version 3.7
Version 5.0.6
- Fix damage of Bird talon
Version 5.0.5
- Fix traits and rarities of several animal companions
- Fix Construct companion's second strike
- Move classes to the features compendium, these should not be added manually
Version 5.0.4
- Fix missing traits from several companion strikes
Version 5.0
- Adds support for Eidolons!
- Rebuild Animal and Construct Companions from the ground up
- Adds support for multiple specializations for Beastmaster
- Adds support for Inventor construct modifications
Version 4.5
- Add missing Extinction Curse companion
- Add Ulgrem-Lurann companion from Monsters of Myth
- Auto add animal companion class when adding the ancestry
- Remove no longer needed text from rule elements
Version 4.4.6
- Add thrown trait to throw rock strike
- Add flag to indomitable companions to increase damage properly
- Remove size change on mature companions to avoid wrong sizes for large companions
Version 4.4.5
- Ran PF2e migration to make the module compatible with 2.19.0
Version 4.4.4
- Added the missing construct companion option
- Added the missing rule elements to construct companion
- Changed the images for construct companions unarmed attack 2
Version 4.4
- I didn't forget that Grand Bazaar had 5 animal companions
- I just didn't know
- You're the forgetful one
Version 4.3.2.1
- Add Guns and Gears Inventor Construct Companions
- Add Grand Bazaar Animal Companion
- Fix base speeds of all animal companions with non land speeds
- Automate resistance, weakness, and immunity traits for companions
Version 4.0
- Add Secrets of Magic animal companion and specialization
Version 3.7.7.7
- Correct base animal companion AC after system changes
- Update version number to NumberA's favorite
Version 3.1.4
- Correct an error stemming from 2.12.2 system changes to class items
- Actually update the changelog
- Updated the version number to an arbitrary number not at all inspired by it being dinnertime
Version 1.3
- Fix icons after system png -> webp change
Version 1.2
- Active Effects have been added to auto-calculate animal companion ability scores and proficiencies
-- See README.md on the github page for how to use this module and known issues