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BingoSlotDifferentialEvolutionOptimization.csproj
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BingoSlotDifferentialEvolutionOptimization.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{CF73F52C-87A0-412A-A0DE-A3255711DA17}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>BingoSlotDifferentialEvolutionOptimization</RootNamespace>
<AssemblyName>BingoSlotDifferentialEvolutionOptimization</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Externalconsole>true</Externalconsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Externalconsole>true</Externalconsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Compile Include="DiscreteDifferentialEvolution.cs" />
<Compile Include="Program.cs" />
<Compile Include="Util.cs" />
<Compile Include="Paytable.cs" />
<Compile Include="Symbols.cs" />
<Compile Include="SlotMachineSimulation.cs" />
</ItemGroup>
<ItemGroup>
<None Include="format.sh" />
</ItemGroup>
</Project>