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Assuming you have access to the Terrain3D node: var someData = Terrain3D.Get("assets").As<Resource>().Call("get_texture", textureIdx).As<Resource>().Get("whatever you want"); |
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To clarify my case Red arrow are RayCast3D |
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How can I retrieve the metadata of a Terrain3DTextureAsset in C#?
I would like to retrieve the metadata of the Terrain3DTextureAsset after touching Terrain3D with rayCast3D.
My current code
If you can help me, that would be great.
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