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MetaMaker.csproj
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MetaMaker.csproj
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<Project Sdk="Godot.NET.Sdk/3.3.0">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
</PropertyGroup>
<ItemGroup>
<Reference Include="MetaMakerLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>Code\DLLs\MetaMakerLib.dll</HintPath>
</Reference>
<Reference Include="LibT.Debugging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>Code\DLLs\LibT.Debugging.dll</HintPath>
</Reference>
<Reference Include="LibT.Serialization, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>Code\DLLs\LibT.Serialization.dll</HintPath>
</Reference>
<Reference Include="LibT, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>Code\DLLs\LibT.dll</HintPath>
</Reference>
<Reference Include="LibTGodot, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>Code\DLLs\LibTGodot.dll</HintPath>
</Reference>
<Reference Include="RSG.Promises, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>Code\DLLs\RSG.Promises.dll</HintPath>
</Reference>
<Reference Include="System"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis">
<Version>3.10.0-1.final</Version>
</PackageReference>
<PackageReference Include="NUnit">
<Version>3.13.1</Version>
</PackageReference>
</ItemGroup>
</Project>