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Ah sorry about that. Auros has told me about this issue and it has been fixed for v3 (if not then it's definitely written down on the todo list). But since I wasn't home for 3 months and took a break for modding in that time, there wasn't much progress happening. I will be back home this week so development will resume shortly.
Have reported this once in SiraUtils Github but there hasn't been a fix yet so I'll report it once more
Trails smoothing gets halved in fpfc but only in 90Hz.
Every time there's a fps break it's me changing from 80Hz > 90Hz > 120Hz > 144Hz.
https://www.youtube.com/watch?v=CL8Lhhfbk3k
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