Splendor is a multiplayer card-based board game, designed by Marc André and illustrated by Pascal Quidault. It was published in 2014 by Space Cowboys, Asmodee. Players are gem merchants of the Renaissance, developing gem mines, transportation, and shops to accumulate prestige point.
I'm so sascinated by this game, that it sparked the idea to create a game trainer - software that will tell you and help you optimize your game moves by computing the possibilities for game wins for various strategies and paths that the player can take.