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No random seed: still displays the seed number (you have to read the code to know "0x0/0" translates to "no random seed", which feels ambiguous once you start working with seeds and then want to remove)
With random seed: doesn't have a checkmark, so I've done things like try to select it again, unsure if it's actually using it.
Improvement would be:
More clearly showing no random seed being used
Adding checkmark when random seed is being used
Instructing people on how to remove the random seed once its set, for example saying "Set to 0 to use a different seed on each run":
The text was updated successfully, but these errors were encountered:
Got a bit confused by this UI today.
No random seed: still displays the seed number (you have to read the code to know "0x0/0" translates to "no random seed", which feels ambiguous once you start working with seeds and then want to remove)
With random seed: doesn't have a checkmark, so I've done things like try to select it again, unsure if it's actually using it.
Improvement would be:
The text was updated successfully, but these errors were encountered: