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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node2D",
"class": "Code",
"language": "GDScript",
"path": "res://src/system/Code.gd"
}, {
"base": "Node",
"class": "Command",
"language": "GDScript",
"path": "res://src/system/Command.gd"
}, {
"base": "Node",
"class": "Constants",
"language": "GDScript",
"path": "res://src/system/Constants.gd"
}, {
"base": "Command",
"class": "CustomCommand",
"language": "GDScript",
"path": "res://src/system/commands/CustomCommand.gd"
}, {
"base": "KinematicBody2D",
"class": "GameBullet",
"language": "GDScript",
"path": "res://src/objects/GameBullet.gd"
}, {
"base": "KinematicBody2D",
"class": "GameCharacter",
"language": "GDScript",
"path": "res://src/objects/GameCharacter.gd"
}, {
"base": "GameCharacter",
"class": "GameEnemy",
"language": "GDScript",
"path": "res://src/objects/GameEnemy.gd"
}, {
"base": "GameEnemy",
"class": "GameEnemyGun",
"language": "GDScript",
"path": "res://src/objects/GameEnemyGun.gd"
}, {
"base": "Area2D",
"class": "GameHitbox",
"language": "GDScript",
"path": "res://src/objects/GameHitbox.gd"
}, {
"base": "Area2D",
"class": "GameHurtbox",
"language": "GDScript",
"path": "res://src/objects/GameHurtbox.gd"
}, {
"base": "StaticBody2D",
"class": "GameMap",
"language": "GDScript",
"path": "res://src/objects/GameMap.gd"
}, {
"base": "GameEnemy",
"class": "GameMovingEnemy",
"language": "GDScript",
"path": "res://src/objects/GameMovingEnemy.gd"
}, {
"base": "GameCharacter",
"class": "GamePlayer",
"language": "GDScript",
"path": "res://src/objects/GamePlayer.gd"
}, {
"base": "Node",
"class": "GameScreen",
"language": "GDScript",
"path": "res://src/system/GameScreen.gd"
}, {
"base": "Node",
"class": "MapManager",
"language": "GDScript",
"path": "res://src/managers/maps.gd"
}, {
"base": "Area2D",
"class": "MapNode",
"language": "GDScript",
"path": "res://src/objects/MapNode.gd"
}, {
"base": "Node",
"class": "SaveState",
"language": "GDScript",
"path": "res://src/SaveState.gd"
}, {
"base": "Node",
"class": "SceneManager",
"language": "GDScript",
"path": "res://src/managers/scenes.gd"
}, {
"base": "Node2D",
"class": "SceneMap",
"language": "GDScript",
"path": "res://src/scenes/map/SceneMap.gd"
}, {
"base": "Reference",
"class": "Spike",
"language": "GDScript",
"path": "res://src/data/objects/traps/Spike.gd"
}, {
"base": "KinematicBody2D",
"class": "StuckSword",
"language": "GDScript",
"path": "res://src/data/platforms/StuckSword.gd"
}, {
"base": "Position2D",
"class": "SwordThrower",
"language": "GDScript",
"path": "res://src/objects/SwordThrower.gd"
}, {
"base": "KinematicBody2D",
"class": "ThrownSword",
"language": "GDScript",
"path": "res://src/data/objects/ThrownSword.gd"
}, {
"base": "GameEnemyGun",
"class": "TotemHead",
"language": "GDScript",
"path": "res://src/data/enemies/TotemHeadTemplate.gd"
} ]
_global_script_class_icons={
"Code": "",
"Command": "",
"Constants": "",
"CustomCommand": "",
"GameBullet": "",
"GameCharacter": "",
"GameEnemy": "",
"GameEnemyGun": "",
"GameHitbox": "",
"GameHurtbox": "",
"GameMap": "",
"GameMovingEnemy": "",
"GamePlayer": "",
"GameScreen": "",
"MapManager": "",
"MapNode": "",
"SaveState": "",
"SceneManager": "",
"SceneMap": "",
"Spike": "",
"StuckSword": "",
"SwordThrower": "",
"ThrownSword": "",
"TotemHead": ""
}
[application]
config/name="New Folder(5)"
run/main_scene="res://src/Boot.tscn"
config/icon="res://icon.png"
[autoload]
Game="*res://src/Game.gd"
Settings="*res://src/Settings.gd"
[display]
window/size/width=640
window/size/height=360
window/size/test_width=1280
window/size/test_height=720
window/stretch/mode="2d"
window/stretch/aspect="keep"
[importer_defaults]
texture={
"compress/bptc_ldr": 0,
"compress/hdr_mode": 0,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d": false,
"flags/anisotropic": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 2,
"process/HDR_as_SRGB": false,
"process/fix_alpha_border": true,
"process/invert_color": false,
"process/normal_map_invert_y": false,
"process/premult_alpha": false,
"size_limit": 0,
"stream": false,
"svg/scale": 1.0
}
[input]
ui_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
]
}
ui_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
]
}
ui_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
]
}
ui_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
slash={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
]
}
thrust={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":86,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
]
}
throw={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
]
}
debug={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777238,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":4,"pressure":0.0,"pressed":false,"script":null)
]
}
pause={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777217,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="Player"
2d_physics/layer_2="Enemies"
2d_physics/layer_3="Collectibles"
2d_physics/layer_4="Platforms"
2d_physics/layer_5="Ground"
2d_physics/layer_6="PlayerHurtbox"
2d_physics/layer_7="EnemyHurtbox"
2d_physics/layer_8="InvinciblePlatforms"
2d_physics/layer_9="PlayerAttacks"
2d_physics/layer_10="Barriers"
2d_physics/layer_11="Debris"
2d_physics/layer_12="Loot"
2d_physics/layer_13="Pit"
2d_physics/layer_14="PlayerDetection"
[physics]
2d/default_gravity=900
[rendering]
environment/default_environment="res://default_env.tres"