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队列_顺序队列_.cpp
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队列_顺序队列_.cpp
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#include<stdio.h>
#include<stdlib.h>
#define MaxSize 50
#define ElemType int
#define Status int
typedef struct
{
ElemType data[MaxSize];
int front,rear;
}Queueptr;
Status InitQueue(Queueptr &Q)
{
Q.front=Q.rear=0;
}
Status QueueEmpty(Queueptr Q)
{
if(Q.front==Q.rear)
{
return NULL;
}
}
Status QueueLength(Queueptr Q)
{
return Q.rear-Q.front;
}
Status GetHead(Queueptr Q,ElemType &e)
{
e=Q.data[Q.front];
return e;
}
Status EnQueue(Queueptr &Q,ElemType e)
{
printf("Queue-->%d\n",e);
if(Q.rear>=MaxSize)
{
return -1;
}
Q.data[Q.rear++]=e;
return 0;
}
Status DeQueue(Queueptr &Q,ElemType &e)
{
if(Q.rear==Q.front)
{
return -1;
}
e=Q.data[Q.front++];
printf("Queue<--%d\n",e);
return e;
}
Status ClearQueue(Queueptr &Q)
{
}
Status DestoryQueue(Queueptr &Q)
{
}
int main()
{
Queueptr Q;
int e;
InitQueue(Q);
for(int i=1;i<10;i++)
{
EnQueue(Q,i);
}
printf("Queue_length->%d\n",QueueLength(Q));
printf("Queue_header->%d\n",GetHead(Q,e) );
while(QueueEmpty(Q)!=NULL)
{
DeQueue(Q,e);
}
return 0;
}