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Add a feature to enable curvature dependent reflections. I.e. the ray is not always reflected from the first disk, that is hit, but can also be intersected by the last disk, depending on the local curvature of the geometry.
The text was updated successfully, but these errors were encountered:
Add a feature to enable curvature dependent reflections. I.e. the ray is not always reflected from the first disk, that is hit, but can also be intersected by the last disk, depending on the local curvature of the geometry.
The text was updated successfully, but these errors were encountered: