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.gitignore
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.gitignore
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# Unity files that shouldn't be included
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Uu]ser[Ss]ettings/
[Mm]emoryCaptures/
Assets/AssetStoreTools*
RiderScriptEditorPersistedState.asset
# Addressables
src/Team-Capture/[Aa]ssets/AddressableAssetsData/*/*.bin*
src/Team-Capture/[Aa]ssets/AddressableAssetsData/link.*
# Temporary auto-generated Android Assets
src/Team-Capture/[Aa]ssets/[Ss]treamingAssets/aa.meta
src/Team-Capture/[Aa]ssets/[Ss]treamingAssets/aa/*
# TC Screenshots
src/Team-Capture/Game/Screenshots/*
# Unity Build Report Inspector
src/Team-Capture/Assets/BuildReports/*
src/Team-Capture/Assets/BuildReports.meta
bin/
# Visual Studio cache directory
.vs/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.unityproj
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
src/Team-Capture/*.sln
src/Team-Capture/*.csproj
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# TC Plugin files that we want to keep
!src/Team-Capture/Assets/Plugins/**/*.pdb
!src/Team-Capture/Assets/Plugins/**/*.pdb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
# Rider
.idea/
[Ss]aved/
# Logs Related
[Ll]ogs/
debug.log
# Blender backup files
*.blend1
*.blend1.meta