From 8f24d79a671b232d93f00d34c69a44a547e12036 Mon Sep 17 00:00:00 2001 From: Voltstro Date: Sat, 2 May 2020 19:20:19 +1000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index be0af73..206a577 100644 --- a/README.md +++ b/README.md @@ -32,7 +32,7 @@ If you already have Newtonsoft.Json included in your project, make sure to de-se ## Install the package -Download the latest package release from [releases](/releases), and import the package like a normal Unity package. +Download the latest package release from [releases](https://github.com/Voltstro/UnityVoltBuilderTool/releases), and import the package like a normal Unity package. Everything is put into the `Assets/Editor/VoltBuild` folder. The default gamebuilder module includes zip functionality, using the default C# `System.IO.Compression`. By default, Unity doesn’t include this, however you can make it include it by adding/modifying the `csc.rsp` file. The package does come with this file included, however if you already have a `csc.rsp` file in your project, you will need to modify it and add: