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TODO
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* [X] Clean up /src/lib directory
* [ ] Actual README.md
* [X] Particles
* [ ] Option to disable particle layer
* [ ] Better sound effects
* [X] Option to change volume of sound effects
* [ ] Favicon
* [ ] Theme picker
* [ ] Modern theme (Flat style graphics)
* [ ] SeaBear1015 theme (https://github.com/Vulae/infinite-minesweeper/issues/4)
* [ ] Retro theme: Replace number placeholders
* [X] Skull displayed on tiles that player died on
* [ ] Extreme zoom out
* (Zoom out very far, stop rendering individual tiles and just render biome colors)
* [X] Click on revealed tile to auto-reveal neighbors
* Control methods
* [X] Mouse control method
* [ ] Remove middle click for moving, just use left click instead.
* [ ] Full keyboard control method
* [X] Mobile control method
* [ ] Zooming in & out
* [ ] Tap & double tap speed to be adjustable
* [X] Add save/load system
* [ ] Convert save/load system to use IndexDB instead of LocalStorage
* [X] Add save version number that resets world when versions clash
* [ ] Don't save unmodified chunks
* [ ] Chunk information (Optional to display these)
* [ ] First interaction date
* [ ] Completion date
* [ ] Number of losses
* [ ] Biome information
* (Display the same info in the biome info modal)
* [X] Bookmarks
* (Save positions in the world to teleport back to at any time)
* [X] Biomes
* [X] Vanilla (Normal minesweeper)
* [X] Chocolate (Vanilla with extra mines)
* [X] Blueberry (Minesweeper, up to 3 mines on a tile)
* [ ] Blueberry Chocolate (Blueberry with extra mines)
* [X] Waffle (2x2 checkers of tiles, dark sections have 3 mines, light sections have 1 mine)
* [X] Stroopwafel (3x3 checkers of tiles, dark sections have 8 mines, light sections have 1 mine)
* [X] Strawberry (Tile may have a 2 numbers for bombs in range)
* [ ] Strawberry Chocolate (Strawberry with extra mines)
* [ ] Better biome generation (Don't allow for tiny biomes.)
* [ ] Items
* [ ] Reveal (Reveal 3x3 area and flag bombs)
* [ ] Locate (Reveal nearest 0 tile that is covered)