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uimenu_MatchMakerMenu.h
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uimenu_MatchMakerMenu.h
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/*
Copyright (C) 2007 Will Franklin
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _UIMENU_MATCHMAKERMENU_H_
#define _UIMENU_MATCHMAKERMENU_H_
#include "uimenu_Global.h"
#include "uimenu_AddMatchMenu.h"
using namespace UICore;
namespace UIMenu
{
const int MatchMakerMenu_TabCount = 2;
typedef int MatchMakerAction;
class MatchMakerMenu : public MenuBase
{
private:
AddMatchMenu *addMatch;
Panel *pMain;
Panel *pCups;
Panel *pAddMatch;
SwitchButton *btnTabs[MatchMakerMenu_TabCount];
Button *btnBack;
// main panel
Panel *grpMainMatch, *grpMainGametype;
Button *btnMainChatMsg;
Button *btnMainDrop;
Button *btnMainJoinMatch;
DropDownBox *lstMainGametype;
Label *lblMainTitle;
Label *lblMainGametype;
Label *lblMainPlayers;
Label *lblMainChannels;
Label *lblMainChatMsgs;
Label *lblMainMatchDetails;
Label *lblMainTimelimit;
Label *lblMainScorelimit;
Label *lblMainSlots;
MessageBox *messageBox;
ListBox *lstMainPlayers;
ListBox *lstMainChannels;
ListBox *lstMainChatMsgs;
TextBox *txtMainChatMsg;
// cups panel
Label *lblCupsTitle;
Label *lblCupsTest;
// event handlers
static void tabsHandler( BaseObject *tab, bool );
static void btnBackHandler( BaseObject *btn );
static void btnMainDropHandler( BaseObject *btn );
static void connectingHandler( MessageBoxButton result );
static void matchesHandler( MessageBoxButton result );
static void joiningHandler( MessageBoxButton result );
static void btnMainJoinMatchHandler( BaseObject *btn );
static void addMatchCancelHandler( void );
static void lstMainPlayersHandler( ListItem *item, int, bool );
ListItem *CreatePlayerItem( char *name = "", int slot = -1 );
public:
MatchMakerMenu();
MEMORY_OPERATORS
virtual void Show( void );
virtual void Hide( void );
static void MM_UIReply( MatchMakerAction action, const char *data );
};
}
#endif