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UI integration using visual elements #9

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6 of 8 tasks
WaynGames opened this issue Jul 5, 2020 · 2 comments
Open
6 of 8 tasks

UI integration using visual elements #9

WaynGames opened this issue Jul 5, 2020 · 2 comments
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enhancement New feature or request

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@WaynGames
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WaynGames commented Jul 5, 2020

Implement custom visual element for displaying the ability info on screen.

The visual element should :

  • Display the abilities icon in an ability book
  • Display the cooldown time both numerically and grapphcally
  • Display the ability name on hover
  • Trigger the ability on click
  • Assign ability to action slots
  • Internationalization of ability tooltip
  • Hide/Show ability book with new Input system
  • Tirgger action slot's ability with new Input System
@WaynGames WaynGames added the enhancement New feature or request label Jul 5, 2020
@WaynGames
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WaynGames commented Jun 2, 2021

Known isssue, while a visual element has a change in its layout (size) it trigger enter/exit event that result in the tooltip flickering.
https://forum.unity.com/threads/issue-keeping-button-hover-state-when-updating-other-elements-on-the-screen.1101601/#post-7106764

@WaynGames
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Subscene and UITK work together in entities 0.50.
Still have issues in build though...

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