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GDV-Framework.pro
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GDV-Framework.pro
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#
# Leibniz Universität Hannover - Institute for Man-Machine-Communication
# Copyright (c) 2013-2016 Andreas Tarnowsky <tarnowsky@welfenlab.de>
#
# You should have received a copy of the MIT License along with this program.
#
QT += core gui opengl
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = GDV-Framework
TEMPLATE = app
CONFIG += c++11
SOURCES += main.cpp\
framework/mainwindow.cpp \
framework/meshloader.cpp \
framework/slotmapper.cpp \
framework/performancemonitor.cpp \
framework/gdvcanvas2d.cpp \
framework/gdvcanvas3d.cpp \
examples/frameworkexample.cpp
HEADERS += framework/mainwindow.h \
framework/meshloader.h \
interfaces/GdvCanvas.h \
interfaces/GdvGui.h \
framework/slotmapper.h \
interfaces/RendererBase.h \
framework/performancemonitor.h \
framework/gdvcanvas2d.h \
framework/gdvcanvas3d.h \
interfaces/Tuple3.h \
examples/frameworkexample.h
FORMS += framework/mainwindow.ui
QMAKE_CXXFLAGS_RELEASE = -O3
textures.files = textures/*
textures.path = $$OUT_PWD/textures/
meshes.files = meshes/*
meshes.path = $$OUT_PWD/meshes/
INSTALLS += textures meshes