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CHANGELOG.md

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Changelog

[0.9.9] - 2021-11-18

Added

  • Added filter to the script list panel
  • Columns in the script list are now sortable
  • Added support for Visual Studio 2022

Changed

  • Fixed the order of locals lookup to preserve shadowing

[0.9.8] - 2021-07-17

Added

  • Mouse hover evaluation over members access after array indexing
  • Added support for __index function evaluation
    • Mouse hover performs this by default. Evaluation could have side-effects, new menu item can be used to disable auto-evaluation

Changed

  • Fixed inability to open files from temp folder which have spaces in the name
  • Fixed helper library load from paths with non-ASCII characters
  • Table indexing will no longer lookup members of a metatable, __index will be used immediately
  • Fixed value writes in Lua 5.1
  • Fixed written string type tag in Lua 5.2/5.3/5.4 to include 'collectible' flag
  • Array length operator will report element count until first 'nil'
  • Improvements for LuaJIT support (2.0.5 x86/x64, 2.1.0 x86/x64):
    • Global variable lookup
    • Fixed breaking on internal runtime errors
    • Breakpoint and stepping support in multiple global states
    • Fixed missing call stack in error handling
    • Additional internal LuaJIT functions are hidden
    • Value write support
    • Fixed launch without 'Compatibility Mode' enabled
    • Function upvalue lookup support
    • Stability improvements

[0.9.7] - 2021-06-14

Added

  • Experimental support for LuaJIT (2.0.5 x86/x64, 2.1.0 x86/x64). Limitations include:
    • Scripts loaded from a file are not captured for breakpoint placement/stepping immediately
    • Only writes to 'number' are supported with LUA_GC64
    • Conditional breakpoints are not supported
    • Only one global state is supported for breakpoints/stepping
    • Breakpoints based on function name are not supported
  • Status bar for information about detected Lua library and helper attachment state

Changed

  • Fixed a case when failed helper attachment to x64 process could suspend thread indefinitely

[0.9.6] - 2021-04-06

Added

  • Lua Script List panel can be opened from menu

Changed

  • Improved script name mapping to potential file name

[0.9.5] - 2021-03-21

Added

  • String values can be modified
  • Support for assignments in watch and immediate windows
  • Support for table and string length operator

Changed

  • Watch values are refreshed after modification of a related value
  • Fixed bool value modification in Lua 5.4
  • Fixed nested linear array indexing
  • Fixed breakpoints not being activated immediately after script load
  • Fixed invalid call error display location
  • Fixed error display location in Lua 5.1
  • Fixed table size and content display in Lua 5.2 (nil entries)

[0.9.4] - 2020-09-02

Changed

  • Added handler for unexpected exceptions in DIA SDK symbol load functions

[0.9.3] - 2020-07-20

Changed

  • Fixed performance issue with Lua error handling

[0.9.2] - 2020-07-07

Added

  • Optimization for table summary and element lookups using batched memory reads and lazy evaluation
  • Optimization for function locals list using batched memory reads
  • Function location display now works with Lua 5.1
  • Function name caching for Lua 5.1 stack frames
  • Conditional breakpoint support for Lua 5.4

Changed

  • Fixed Lua version lookup and hook setup when Lua library is built with optimization
  • Fixed crash on function data lookup when debugging Lua 5.1
  • Fix for Lua state creation hook when library is built with optimization
  • Fix for internal Lua function display on 'Step Out' when debugging Lua 5.1
  • Fixed conditional breakpoints

[0.9.1] - 2020-06-23

Added

  • Support for full process dump debug

[0.9.0] - 2020-06-22

Added

  • Support for Lua 5.4
  • Lookup in __index metadata table in expression evaluation
  • Location display for Lua function values and Jump to Source context menu option
  • Alternative name is generated for unnamed scripts

Changed

  • Fixes for Lua libraries built with optimizations
  • Fix for Lua sources without a valid name
  • Compatibility Mode improvements
  • Lua table address is now displayed in Watch
  • Stability fixes
  • Additional source file search locations
  • '.lua' is added to temporary file names if the Lua source name doesn't contain it already
  • Fixed long debugger startup when application is linked with /DEBUG:FULL and symbol file is large

[0.8.8] - 2020-06-10

Added

  • Support for Visual Studio 2017

Changed

  • Fixed debug hook setup for Lua 5.1 and 5.2
  • Fixed empty files being saved to Temp folder

[0.8.7] - 2020-06-10

Added

  • Compatibility Mode for customized Lua interpreters
  • Added 'Initialize...' action to the extension menu that can be used if extension hasn't loaded yet

Changed

  • Breakpoints can now be set before application has launched
  • Lua hooks are only set when breakpoints are active or stepping through code was performed

[0.8.2] - 2020-06-06

Added

  • Support for debug helper injection into x86 UWP apps (for breakpoints and stepping)

Changed

  • Fixed debug helper initialization after Lua state is created

[0.8.1] - 2020-06-05

Added

  • Allow debugging when Lua is built as a DLL from @fsfod.

[0.8.0] - 2020-06-03

Added

  • Quick Info tooltip display with variable value evaluation on mouse over in the code window
  • Global environment variable lookup in expression evaluation
  • External C function/closure pointer display with 'Go To Source' provided by Visual Studio
  • Hexadecimal value support in expression evaluation
  • Assertion failure, error call and runtime errors are displayed as unhandled exceptions (Break on Error option)
  • User data meta-table value display
  • ':' member access is now handled in expression evaluation
  • When Lua library is used together with sol library, C++ object in user data is available (may work for custom user data if meta-table contains '__type.name' string with C++ type name)

Changed

  • Fixed hexadecimal value formatting & crash
  • Expression evaluation optimization (caching call info, function data, upvalues and table values are not fetched until accessed)

[0.7.7] - 2020-06-01

Added

  • Lua module code is marked as user code
  • Support for debug helper injection into x64 UWP apps (for breakpoints and stepping)

Changed

  • Cleaned up module instance creation
  • Silent debug helper injection failures will not hang the app on a suspended thread

[0.7.5] - 2020-05-31

Changed

  • Fixed crash when crash dump is debugged

[0.7.4] - 2020-05-31

Added

  • Support for conditional breakpoints
  • Added display of source files that haven't been found disk
  • Option to show hidden Lua call stack frames (for troubleshooting)

Changed

  • Fixed hook crash when application Lua library is compiled with a different LUA_IDSIZE
  • Fixed conditional breakpoints in Lua 5.3 built for x64
  • Some documents can be linked to known scripts using content comparison even when script source name doesn't match any file on disk

[0.6.0] - 2020-05-30

Added

  • Support for breakpoints
  • Support for Step Over, Step In and Step Out
  • Debug logs
  • Function name cache for fast stack filter for Lua 5.2 and 5.3
  • Lua function upvalue support in expression evaluation and Locals window

Changed

  • Fixed access to local functions list of a Lua function
  • Fixed enumeration size and double completion callback call in Locals window
  • Additional stack filter optimizations
  • Hide Lua call stack frames between internal Lua calls for Lua 5.3

[0.4.1] - 2020-05-23

Added

  • Support for Lua 5.2 in default configuration (LUA_NANTRICK is enabled for x86 and disabled for other platforms)
  • Support for Lua 5.1
  • Numeric and light user data values can be modified

Changed

  • Fixed missing locals when their lifetime ends after current instruction (off-by-one error)
  • Lua global function is called 'main' instead of '__global'
  • Identifier names can contain '_' symbol
  • Stack frame location is now provided for Lua 5.3 finalizers and Lua 5.2/5.3 tail-called functions
  • Fixed out-of-order/missing call stack sections
  • Stability improvements when accessing target process memory
  • Reduce amount of expression evaluation requests to C++ debugger
  • Fixed amount of skipped frames on stacks with multiple language transitions
  • Support call stacks with transitions between different Lua states/threads

[0.3.0] - 2020-05-22

Added

  • Complex expression evaluation
  • Support for relative Lua script source paths

Changed

  • Adjusted frame instruction pointer value to point on the currently executing instruction (fixes missing locals)

[0.2.6] - 2020-05-21

Changed

  • Fixed search for files without '@' at the start of the name

[0.2.5] - 2020-05-21

Changed

  • Fixed interaction with C++ debugger that broke C++ breakpoint placement

[0.2.4] - 2020-05-21

Added

  • Support for configuration file with additional script search directories

[0.2.3] - 2020-05-21

First Release

Code changes

[unreleased]https://github.com/olivierlacan/keep-a-changelog/compare/v0.9.7...HEAD

[0.9.7]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.9.6...v0.9.7

[0.9.6]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.9.5...v0.9.6

[0.9.5]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.9.4...v0.9.5

[0.9.4]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.9.3...v0.9.4

[0.9.3]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.9.2...v0.9.3

[0.9.2]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.9.1...v0.9.2

[0.9.1]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.9.0...v0.9.1

[0.9.0]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.8.8...v0.9.0

[0.8.8]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.8.7...v0.8.8

[0.8.7]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.8.2...v0.8.7

[0.8.2]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.8.1...v0.8.2

[0.8.1]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.8.0...v0.8.1

[0.8.0]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.7.7...v0.8.0

[0.7.7]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.7.5...v0.7.7

[0.7.5]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.7.4...v0.7.5

[0.7.4]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.6.0...v0.7.4

[0.6.0]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.4.1...v0.6.0

[0.4.1]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.3.0...v0.4.1

[0.3.0]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.2.6...v0.3.0

[0.2.6]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.2.5...v0.2.6

[0.2.5]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.2.4...v0.2.5

[0.2.4]https://github.com/WheretIB/LuaDkmDebugger/compare/v0.2.3...v0.2.4

[0.2.3]https://github.com/WheretIB/LuaDkmDebugger/releases/tag/v0.2.3