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Add support for exporting/importing entLightChannelComponent in vehicle .ent
For eg, in base\vehicles\sport\v_sport2_porsche_911turbo__basic_01.ent > components > LightChannel0724
The shape represents the VFX cutout mesh for the vehicle (base\vehicles\sport\v_sport2_porsche_911turbo\entities\meshes\porsche_fx_cutout.mesh)
This is used as a bounding box for the interior lights for vehicles
Adding a way to modify this will mean custom vehicle modders can make working interior lights for their cars and not have to completely remove the cutout mesh and the lightchannelcomponent (which is widely the practice now)
Add support for exporting/importing entLightChannelComponent in vehicle .ent
For eg, in
base\vehicles\sport\v_sport2_porsche_911turbo__basic_01.ent
> components > LightChannel0724The shape represents the VFX cutout mesh for the vehicle (
base\vehicles\sport\v_sport2_porsche_911turbo\entities\meshes\porsche_fx_cutout.mesh
)This is used as a bounding box for the interior lights for vehicles
Adding a way to modify this will mean custom vehicle modders can make working interior lights for their cars and not have to completely remove the cutout mesh and the lightchannelcomponent (which is widely the practice now)
Discord discussion thread: https://discord.com/channels/717692382849663036/786891742829215745/1219638019905294439
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