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JsonSerDes.cs
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JsonSerDes.cs
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using System;
using System.Collections.Generic;
using System.Text;
using Newtonsoft.Json;
namespace GameLib
{
public static class JsonSerDes
{
public static string Serialize(GameInfo info)
{
string ret = JsonConvert.SerializeObject(info);
return ret;
}
public static string Serialize(GameState info)
{
string ret = JsonConvert.SerializeObject(info);
return ret;
}
public static string Serialize(PlayerAction action)
{
string ret = JsonConvert.SerializeObject(action);
return ret;
}
public static GameState DeserializeGameState(string s)
{
return JsonConvert.DeserializeObject<GameState>(s);
}
public static GameInfo DeserializeGameInfo(string s)
{
return JsonConvert.DeserializeObject<GameInfo>(s);
}
public static PlayerAction DeserializeAction(string s)
{
return JsonConvert.DeserializeObject<PlayerAction>(s);
}
}
}