窗口的派生逻辑 最底层 - 功能层 保证功能互相不依赖 graph TD A[Link List] --> B[Window Event Dispatcher] --> C[Base Window] C --> D[OpenGL Render Window] --> F[Win Player View] C --> E[DC Double Buffer Windiow] --> G[Main Window <容器>] C --> H[View Window <内容>] --> G Loading Base Window