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alien_invasion.py
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alien_invasion.py
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import sys
import pygame
from pygame.sprite import Group
from settings import Settings
from ship import Ship
from alien import Alien
from game_stats import GameStats
from button import Button
import game_functions as gf
from scoreboard import Scoreboard
def run_game():
pygame.init()
ai_settings = Settings()
screen = pygame.display.set_mode((ai_settings.screen_width, ai_settings.screen_height))
pygame.display.set_caption("Alien Invasion")
#创建一个按钮
play_button = Button(ai_settings, screen, 'Play')
#创建一个飞船
ship = Ship(ai_settings, screen)
#创建一个用于存储子弹的编组
bullets = Group()
#创建外星人
aliens = Group()
gf.create_fleet(ai_settings, screen, ship, aliens)
#创建一个用于存储游戏统计信息的实例
stats = GameStats(ai_settings)
#创建计分板
sb = Scoreboard(ai_settings, screen, stats)
#开始游戏主循环
while True:
gf.check_events(ai_settings, screen, stats, sb, play_button, ship, aliens, bullets)
if stats.game_active:
ship.update()
gf.update_bullets(ai_settings, screen, stats, sb, ship, aliens, bullets)
gf.update_aliens(ai_settings, screen, stats, sb, ship, aliens, bullets)
gf.update_screen(ai_settings, screen, stats, sb, ship, aliens, bullets, play_button)
run_game()