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scoreboard.py
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scoreboard.py
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import pygame.font
from pygame.sprite import Group
from ship import Ship
class Scoreboard():
'''显示得分信息类'''
def __init__(self, ai_settings, screen, stats):
'''初始化显示得分涉及的属性'''
self.screen = screen
self.screen_rect = screen.get_rect()
self.ai_settings = ai_settings
self.stats = stats
#显示得分信息时使用的字体设置
self.text_color = (30, 30, 30)
self.font = pygame.font.SysFont(None, 48)
#准备当前得分图像和最高得分图像
self.prep_score()
self.prep_high_score()
self.prep_level()
self.prep_ships()
def prep_score(self):
'''将当前得分转换为一幅渲染的图像'''
rounded_score = int(round(self.stats.score, -1)) #让分数是10的倍数
score_str = "{:,}".format(rounded_score)
self.score_image = self.font.render(score_str, True, self.text_color, self.ai_settings.bg_color)
#将得分放到屏幕右上角
self.score_rect = self.score_image.get_rect()
self.score_rect.right = self.screen_rect.right - 20
self.score_rect.top = 20
def prep_high_score(self):
'''将最高得分转换为一幅渲染的图像'''
rounded_score = int(round(self.stats.high_score, -1)) #让分数是10的倍数
high_score_str = "{:,}".format(rounded_score)
self.high_score_image = self.font.render(high_score_str, True, self.text_color, self.ai_settings.bg_color)
#将最高得分放到屏幕正上方
self.high_score_rect = self.high_score_image.get_rect()
self.high_score_rect.centerx = self.screen_rect.centerx
self.score_rect.top = self.screen_rect.top
def prep_level(self):
'''将等级渲染为图像'''
self.level_image = self.font.render(str(self.stats.level), True, self.text_color, self.ai_settings.bg_color)
#将等级放在得分下方
self.level_rect = self.level_image.get_rect()
self.level_rect.right = self.score_rect.right
self.level_rect.top = self.score_rect.bottom + 10
def prep_ships(self):
'''显示余下多少飞船'''
self.ships = Group()
for ship_number in range(self.stats.ships_left):
ship = Ship(self.ai_settings, self.screen)
ship.rect.x = 10 + ship_number*ship.rect.width
ship.rect.y = 10
self.ships.add(ship)
def show_score(self):
'''在屏幕上显示当前得分和最高得分和等级'''
self.screen.blit(self.score_image, self.score_rect)
self.screen.blit(self.high_score_image, self.high_score_rect)
self.screen.blit(self.level_image, self.level_rect)
#绘制剩余飞船
self.ships.draw(self.screen)