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Update HolyGrail.java (#1836)
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* Update HolyGrail.java

Added reccomended Melee to Combat Gear and Black Titan Knight step, as using ranged or magic is like watching paint dry.

* Update HolyGrail.java
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justinlevinedotme authored Nov 18, 2024
1 parent 6e025f2 commit ef7d0bc
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -160,7 +160,7 @@ protected void setupRequirements()
sixtyCoins = new ItemRequirement("Coins", ItemCollections.COINS, 60);
antipoison = new ItemRequirement("Antipoison", ItemID.ANTIPOISON4);
food = new ItemRequirement("Food", ItemCollections.GOOD_EATING_FOOD, -1);
combatGear = new ItemRequirement("A weapon and armour", -1, -1).isNotConsumed();
combatGear = new ItemRequirement("A weapon and armour (melee recommended)", -1, -1).isNotConsumed();
combatGear.setDisplayItemId(BankSlotIcons.getCombatGear());
emptyInvSpot = new ItemRequirement("Empty Inventory Spot", -1, 1);
goldFeather = new ItemRequirement("Magic gold feather", ItemID.MAGIC_GOLD_FEATHER);
Expand Down Expand Up @@ -271,7 +271,7 @@ public void setupSteps()
goToTeleportLocation1 = new DetailedQuestStep(this, teleportLocationPoint, "Go to the tower on Karamja near gold mine west of Brimhaven.", twoMagicWhistles, excalibur);
blowWhistle1 = new ItemStep(this, "Blow the whistle once you are underneath of the tower.", highlightMagicWhistle1, excalibur);

attackTitan = new NpcStep(this, NpcID.BLACK_KNIGHT_TITAN, "Kill the Black Knight Titan with Excalibur. (You only need to deal the killing blow with excalibur!)", twoMagicWhistles, excalibur);
attackTitan = new NpcStep(this, NpcID.BLACK_KNIGHT_TITAN, "Kill the Black Knight Titan with Excalibur. Melee is recommended as it has high Ranged and Magic defence. (You only need to deal the killing blow with excalibur!)", twoMagicWhistles, excalibur);
talkToFisherman = new NpcStep(this, NpcID.FISHERMAN_4065, new WorldPoint(2798, 4706, 0), "Talk to the fisherman by the river. After talking to him walk West to the castle.");
talkToFisherman.addDialogStep("Any idea how to get into the castle?");
pickupBell = new DetailedQuestStep(this, new WorldPoint(2762, 4694, 0), "Pickup the bell outside of the castle.");
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