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DOCS: clarify stepheight upper limit
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Zughy authored Aug 22, 2024
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Expand Up @@ -8896,6 +8896,7 @@ Player properties need to be saved manually.
-- If positive number, object will climb upwards when it moves
-- horizontally against a `walkable` node, if the height difference
-- is within `stepheight`.
-- Values bigger than twice the collisionbox Y won't work.

automatic_face_movement_dir = 0.0,
-- Automatically set yaw to movement direction, offset in degrees.
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