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PicoGK_Types.cs
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PicoGK_Types.cs
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//
// SPDX-License-Identifier: Apache-2.0
//
// PicoGK ("peacock") is a compact software kernel for computational geometry,
// specifically for use in Computational Engineering Models (CEM).
//
// For more information, please visit https://picogk.org
//
// PicoGK is developed and maintained by LEAP 71 - © 2023 by LEAP 71
// https://leap71.com
//
// Computational Engineering will profoundly change our physical world in the
// years ahead. Thank you for being part of the journey.
//
// We have developed this library to be used widely, for both commercial and
// non-commercial projects alike. Therefore, we have released it under a
// permissive open-source license.
//
// The foundation of PicoGK is a thin layer on top of the powerful open-source
// OpenVDB project, which in turn uses many other Free and Open Source Software
// libraries. We are grateful to be able to stand on the shoulders of giants.
//
// LEAP 71 licenses this file to you under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with the
// License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, THE SOFTWARE IS
// PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED.
//
// See the License for the specific language governing permissions and
// limitations under the License.
//
using System.Runtime.InteropServices;
namespace PicoGK
{
// Note these classes define the memory layout to be compatible with
// the PicoGK C++ types. Do not add data members to these classes, even
// if they are defined as "partial" to be extended with additional methods
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public partial struct Coord
{
public int X;
public int Y;
public int Z;
public Coord( int x,
int y,
int z)
{
this.X = x;
this.Y = y;
this.Z = z;
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public partial struct Triangle
{
public int A;
public int B;
public int C;
public Triangle( int a,
int b,
int c)
{
this.A = a;
this.B = b;
this.C = c;
}
}
}