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main.py
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import copy
import glob
import os
import time
from collections import deque
import gym
import numpy as np
import torch
import torch.nn as nn
import torch.nn.functional as F
import torch.optim as optim
from a2c_ppo_acktr import algo, utils
from a2c_ppo_acktr.algo import gail
from a2c_ppo_acktr.arguments import get_args
from a2c_ppo_acktr.envs import make_vec_envs
from a2c_ppo_acktr.model import Policy
from a2c_ppo_acktr.storage import RolloutStorage
from evaluation import evaluate
def main():
args = get_args()
torch.manual_seed(args.seed)
torch.cuda.manual_seed_all(args.seed)
if args.cuda and torch.cuda.is_available() and args.cuda_deterministic:
torch.backends.cudnn.benchmark = False
torch.backends.cudnn.deterministic = True
antagonist_suffix = ""
if args.antagonist:
antagonist_suffix = "-antagonist"
log_dir = os.path.expanduser(args.log_dir)
eval_log_dir = log_dir + "_eval"
utils.cleanup_log_dir(log_dir)
utils.cleanup_log_dir(eval_log_dir)
torch.set_num_threads(1)
device = torch.device("cuda:0" if args.cuda else "cpu")
envs = make_vec_envs(
args.env_name,
args.seed,
args.num_processes,
args.gamma,
args.log_dir,
device,
False,
antagonist=True
)
actor_critic = Policy(
envs.observation_space.shape,
envs.action_space,
base_kwargs={"recurrent": args.recurrent_policy},
)
actor_critic.to(device)
if args.algo == "a2c":
agent = algo.A2C_ACKTR(
actor_critic,
args.value_loss_coef,
args.entropy_coef,
lr=args.lr,
eps=args.eps,
alpha=args.alpha,
max_grad_norm=args.max_grad_norm,
)
elif args.algo == "ppo":
agent = algo.PPO(
actor_critic,
args.clip_param,
args.ppo_epoch,
args.num_mini_batch,
args.value_loss_coef,
args.entropy_coef,
lr=args.lr,
eps=args.eps,
max_grad_norm=args.max_grad_norm,
)
elif args.algo == "acktr":
agent = algo.A2C_ACKTR(
actor_critic, args.value_loss_coef, args.entropy_coef, acktr=True
)
if args.gail:
assert len(envs.observation_space.shape) == 1
discr = gail.Discriminator(
envs.observation_space.shape[0] + envs.action_space.shape[0], 100, device
)
file_name = os.path.join(
args.gail_experts_dir,
"trajs_{}.pt".format(args.env_name.split("-")[0].lower()),
)
expert_dataset = gail.ExpertDataset(
file_name, num_trajectories=4, subsample_frequency=20
)
drop_last = len(expert_dataset) > args.gail_batch_size
gail_train_loader = torch.utils.data.DataLoader(
dataset=expert_dataset,
batch_size=args.gail_batch_size,
shuffle=True,
drop_last=drop_last,
)
rollouts = RolloutStorage(
args.num_steps,
args.num_processes,
envs.observation_space.shape,
envs.action_space,
actor_critic.recurrent_hidden_state_size,
)
obs = envs.reset()
rollouts.obs[0].copy_(obs)
rollouts.to(device)
episode_rewards = deque(maxlen=10)
start = time.time()
num_updates = int(args.num_env_steps) // args.num_steps // args.num_processes
for j in range(num_updates):
if args.use_linear_lr_decay:
# decrease learning rate linearly
utils.update_linear_schedule(
agent.optimizer,
j,
num_updates,
agent.optimizer.lr if args.algo == "acktr" else args.lr,
)
for step in range(args.num_steps):
# Sample actions
with torch.no_grad():
(
value,
action,
action_log_prob,
recurrent_hidden_states,
) = actor_critic.act(
rollouts.obs[step],
rollouts.recurrent_hidden_states[step],
rollouts.masks[step],
)
# Obser reward and next obs
obs, reward, done, infos = envs.step(action)
for info in infos:
if "episode" in info.keys():
episode_rewards.append(info["episode"]["r"])
# If done then clean the history of observations.
masks = torch.FloatTensor([[0.0] if done_ else [1.0] for done_ in done])
bad_masks = torch.FloatTensor(
[[0.0] if "bad_transition" in info.keys() else [1.0] for info in infos]
)
rollouts.insert(
obs,
recurrent_hidden_states,
action,
action_log_prob,
value,
reward,
masks,
bad_masks,
)
with torch.no_grad():
next_value = actor_critic.get_value(
rollouts.obs[-1],
rollouts.recurrent_hidden_states[-1],
rollouts.masks[-1],
).detach()
if args.gail:
if j >= 10:
envs.venv.eval()
gail_epoch = args.gail_epoch
if j < 10:
gail_epoch = 100 # Warm up
for _ in range(gail_epoch):
discr.update(
gail_train_loader, rollouts, utils.get_vec_normalize(envs)._obfilt
)
for step in range(args.num_steps):
rollouts.rewards[step] = discr.predict_reward(
rollouts.obs[step],
rollouts.actions[step],
args.gamma,
rollouts.masks[step],
)
rollouts.compute_returns(
next_value,
args.use_gae,
args.gamma,
args.gae_lambda,
args.use_proper_time_limits,
)
value_loss, action_loss, dist_entropy = agent.update(rollouts)
rollouts.after_update()
print(j, len(episode_rewards))
# save for every interval-th episode or for the last epoch
if (
j % args.save_interval == 0 or j == num_updates - 1
) and args.save_dir != "":
save_path = os.path.join(args.save_dir, args.algo)
try:
os.makedirs(save_path)
except OSError:
pass
torch.save(
[actor_critic, getattr(utils.get_vec_normalize(envs), "obs_rms", None)],
os.path.join(save_path, args.env_name + "-temp.pt"),
)
if j % args.log_interval == 0 and len(episode_rewards) > 1:
total_num_steps = (j + 1) * args.num_processes * args.num_steps
end = time.time()
print(
"Updates {}, num timesteps {}, FPS {} \n Last {} training episodes: mean/median reward {:.1f}/{:.1f}, min/max reward {:.1f}/{:.1f}, entropy: {:.3f}, critic loss: {:.3f}, actor loss: {:.3f}\n".format(
j,
total_num_steps,
int(total_num_steps / (end - start)),
len(episode_rewards),
np.mean(episode_rewards),
np.median(episode_rewards),
np.min(episode_rewards),
np.max(episode_rewards),
dist_entropy,
value_loss,
action_loss,
)
)
if (
args.eval_interval is not None
and len(episode_rewards) > 1
and j % args.eval_interval == 0
):
obs_rms = utils.get_vec_normalize(envs).obs_rms
evaluate(
actor_critic,
obs_rms,
args.env_name,
args.seed,
args.num_processes,
eval_log_dir,
device,
)
if __name__ == "__main__":
main()